SPAWN_MONSTER = 0xA9

KILL_MONSTER = SPAWN_MONSTER 1

SPAWN_MONSTER_CONTROL = SPAWN_MONSTER 2

MOVE_MONSTER = 0xAC

MOVE_MONSTER_RESPONSE = MOVE_MONSTER 1

APPLY_MONSTER_STATUS = 0xAF

CANCEL_MONSTER_STATUS = 0xB0

DAMAGE_MONSTER = 0xB3

# 0x149 OnSpecialEffectBySkill(151) or OnEffectByItem(154) 1.2.41

ARIANT_THING = 0xB5

SHOW_MONSTER_HP = 0xB6 # 0x148

# 0x99 : CATCH EFFECT  oid 4bytes, 00 : miss, 01 \uc774\uc0c1 ; CATCH! 1.2.41

SHOW_MAGNET = 0xB7