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0.002 2026-07-08 17:41:59; Factorio 2.0.77 (build 84539, win64, steam, space-age)
0.002 Operating system: Windows 11 (build 26200)
0.000 Initializing Steam API.
0.003 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.003 Config path: C:/Users/User/AppData/Roaming/Factorio/config/config.ini
0.003 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.003 Write data path: C:/Users/User/AppData/Roaming/Factorio [35570/228022MB]
0.003 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.037 System info: [CPU: AMD Ryzen 5 3600X 6-Core Processor, 12 cores, RAM: 5419/16326 MB, page: 8034/17926 MB, virtual: 4351/134217727 MB, extended virtual: 0 MB]
0.160 Memory info:
0.160 [0]: Samsung M378A1K43CB2-CTD 8192 MB 2667 MHz 1.2 v 64|64
0.160 [1]: Samsung M378A1K43CB2-CTD 8192 MB 2667 MHz 1.2 v 64|64
0.166 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: ko]
0.399 Video driver: windows
0.399 Available displays: 1
0.399 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1060 3GB {0x05, [0,0], 2560x1440, 32bit, 59Hz}
0.495 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll
0.996 Initialised Direct3D[0]: NVIDIA GeForce GTX 1060 3GB; id: 10de-1c02; driver: nvldumdx.dll 32.0.15.8180
0.996 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
0.997 [Local Video Memory] Budget: 2520MB, CurrentUsage: 7MB, Reservation: 0/1334MB
0.997 [Non-Local Vid.Mem.] Budget: 7499MB, CurrentUsage: 0MB, Reservation: 0/3877MB
0.997 Tiled resources: Tier 2
0.997 Unified Memory Architecture: No
0.997 BGR 565 Supported: Yes
0.997 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.998 Graphics settings preset: very-high
0.998 Dedicated video memory size 2965 MB
1.068 Desktop composition is active.
1.068 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
1.068 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100]
1.278 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear
1.629 Info ModManager.cpp:449: FeatureFlag expansion-shaders = true
1.629 Info ModManager.cpp:449: FeatureFlag freezing = true
1.629 Info ModManager.cpp:449: FeatureFlag quality = true
1.630 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
1.630 Info ModManager.cpp:449: FeatureFlag segmented-units = true
1.630 Info ModManager.cpp:449: FeatureFlag space-travel = true
1.630 Info ModManager.cpp:449: FeatureFlag spoiling = true
1.665 Loading mod core 0.0.0 (data.lua)
1.712 Loading mod base 2.0.77 (data.lua)
2.182 Loading mod elevated-rails 2.0.77 (data.lua)
2.257 Loading mod quality 2.0.77 (data.lua)
2.303 Loading mod space-age 2.0.77 (data.lua)
3.530 Loading mod base 2.0.77 (data-updates.lua)
3.550 Loading mod quality 2.0.77 (data-updates.lua)
3.588 Loading mod space-age 2.0.77 (data-updates.lua)
3.702 Checksum for core: 4187927925
3.702 Checksum of base: 1879415942
3.702 Checksum of elevated-rails: 70351106
3.702 Checksum of quality: 1142589254
3.702 Checksum of space-age: 1510664043
4.240 Prototype list checksum: 3295867752
4.289 Loading sounds...
6.678 Info PlayerData.cpp:66: Local player-data.json unavailable
6.678 Info PlayerData.cpp:69: Cloud player-data.json available, timestamp 1783489578
6.692 Post-data load graphics options: [Light occlusion: YES]
7.044 Initial atlas bitmap size is 16384
7.058 Created an atlas bitmap (size 16384x16364) [none]
7.075 Created an atlas bitmap (size 16384x16384) [none]
7.098 Created an atlas bitmap (size 16384x16372) [none]
7.100 Created an atlas bitmap (size 16384x15084) [none]
7.105 Created an atlas bitmap (size 16384x16384) [low-object]
7.105 Created an atlas bitmap (size 4096x2496) [low-object]
7.108 Created an atlas bitmap (size 16384x16324) [corpse-decay]
7.109 Created an atlas bitmap (size 4096x2804) [corpse-decay]
7.109 Created an atlas bitmap (size 16384x9268) [decal]
7.110 Created an atlas bitmap (size 16384x5596) [none]
7.110 Created an atlas bitmap (size 1676x79) [not-compressed]
7.111 Created an atlas bitmap (size 16384x4240) [mipmap, linear-minification, linear-magnification, linear-mip-level]
7.111 Created an atlas bitmap (size 4096x3040) [smoke, mipmap, linear-minification, linear-magnification]
7.116 Created an atlas bitmap (size 16384x16352) [terrain, mipmap, linear-minification, linear-mip-level]
7.117 Created an atlas bitmap (size 16384x4944) [terrain, mipmap, linear-minification, linear-mip-level]
7.117 Created an atlas bitmap (size 8192x5728) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
7.118 Created an atlas bitmap (size 8192x2608) [mipmap]
7.118 Created an atlas bitmap (size 3504x768) [mipmap]
7.118 Created an atlas bitmap (size 4096x3152) [mipmap]
7.118 Created an atlas bitmap (size 4096x3152) [mipmap]
7.119 Created an atlas bitmap (size 4096x3152) [mipmap]
7.119 Created an atlas bitmap (size 8192x3888) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
7.120 Created an atlas bitmap (size 16384x6120) [alpha-mask]
7.140 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask]
7.144 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask]
7.144 Created an atlas bitmap (size 16384x3840) [shadow, linear-magnification, alpha-mask]
7.145 Created an atlas bitmap (size 8192x4000) [shadow, mipmap, linear-magnification, alpha-mask]
7.145 Created an atlas bitmap (size 4096x336) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
7.145 Loading 3D bitmaps.
7.170 Texture processor created (4096). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
7.215 Parallel sprite loader initialized (threads: 11, bitmaps: 8398)
24.827 Sprites loaded
24.859 Generated mipmaps (4) for atlas [4] of size 16384x16384
24.869 Generated mipmaps (4) for atlas [5] of size 4096x2496
24.890 Generated mipmaps (3) for atlas [11] of size 16384x4240
24.901 Generated mipmaps (3) for atlas [12] of size 4096x3040
24.932 Generated mipmaps (3) for atlas [13] of size 16384x16352
24.942 Generated mipmaps (3) for atlas [14] of size 16384x4944
24.953 Generated mipmaps (3) for atlas [15] of size 8192x5728
25.004 Generated mipmaps (3) for atlas [16] of size 8192x2608
25.015 Generated mipmaps (3) for atlas [17] of size 3504x768
25.025 Generated mipmaps (3) for atlas [18] of size 4096x3152
25.057 Generated mipmaps (3) for atlas [19] of size 4096x3152
25.068 Generated mipmaps (3) for atlas [20] of size 4096x3152
25.089 Generated mipmaps (5) for atlas [21] of size 8192x3888
25.100 Generated mipmaps (3) for atlas [26] of size 8192x4000
25.117 Custom mipmaps uploaded (3493)
25.140 Video memory usage: 3653.10 MB (Atlases: 3522.79 MB, Textures: 130.30 MB)
25.392 Factorio initialised
25.455 Steam Storage Quota: 23669/23841
37.962 Loading map C:\Users\User\AppData\Roaming\Factorio\saves\_autosave3.zip: 19026807 bytes.
38.057 Loading level.dat: 49975844 bytes.
38.057 Info Scenario.cpp:154: Map version 2.0.77-0
38.669 Loading blueprint storage: Local timestamp 1783337345, Cloud timestamp 1783337345
38.696 Loading script.dat: 1222 bytes.
38.702 Checksum for script __level__/control.lua: 2722821277
40.805 Error CrashHandler.cpp:641: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\src\Util\Logger.cpp(339): Logger::writeStacktrace
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\src\Util\Logger.cpp(381): Logger::logStacktrace
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\src\Util\CrashHandler.cpp(183): CrashHandler::writeStackTrace
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\src\Util\CrashHandler.cpp(654): CrashHandler::SignalHandler
minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp(219): _seh_filter_exe
D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(304): `__scrt_common_main_seh'::`1'::filt$0
D:\a\_work\1\s\src\vctools\crt\vcruntime\src\eh\riscchandler.cpp(389): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE6B8447AF)
00007FFE6B8447AF (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE6B7021C7)
00007FFE6B7021C7 (ntdll): (filename not available): RtlLocateExtendedFeature
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE6B8440EE)
00007FFE6B8440EE (ntdll): (filename not available): KiUserExceptionDispatcher
C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\functional(822): std::_Func_impl_no_alloc<`EntityPrototypeFilters::buildMapping'::`2'::<lambda_9>,std::function<bool __cdecl(PrototypeBase const *)>,PropertyTree const &>::_Do_call
ERROR: SymGetSymFromAddr64, GetLastError: 126 (Address: 0000053200000468)
ERROR: SymGetLineFromAddr64, GetLastError: 126 (Address: 0000053200000468)
ERROR: SymGetModuleInfo64, GetLastError: 1114 (Address: 0000053200000468)
0000053200000468 ((module-name not available)): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 126 (Address: 00000019885FBBD0)
ERROR: SymGetLineFromAddr64, GetLastError: 126 (Address: 00000019885FBBD0)
ERROR: SymGetModuleInfo64, GetLastError: 1114 (Address: 00000019885FBBD0)
00000019885FBBD0 ((module-name not available)): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 126 (Address: 00000019885FBC58)
ERROR: SymGetLineFromAddr64, GetLastError: 126 (Address: 00000019885FBC58)
ERROR: SymGetModuleInfo64, GetLastError: 1114 (Address: 00000019885FBC58)
00000019885FBC58 ((module-name not available)): (filename not available): (function-name not available)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE6B6FAA62)
00007FFE6B6FAA62 (ntdll): (filename not available): RtlAllocateHeap
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\libraries\Agui\Widget\Button.cpp(154): agui::Button::paintBackgroundShadow
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\libraries\Agui\Widget\Widget.cpp(1775): agui::Widget::recursivePaintShadows
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\libraries\Agui\DrawCulledChildren.hpp(17): agui::drawCulledChildren<`agui::Widget::recursivePaintShadows'::`9'::<lambda_1> >
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\libraries\Agui\Widget\Widget.cpp(1782): agui::Widget::recursivePaintShadows
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\libraries\Agui\DrawCulledChildren.hpp(17): agui::drawCulledChildren<`agui::Widget::recursivePaintShadows'::`9'::<lambda_1> >
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\libraries\Agui\Widget\Widget.cpp(1782): agui::Widget::recursivePaintShadows
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\libraries\Agui\Widget\Widget.cpp(1780): agui::Widget::recursivePaintShadows
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\libraries\Agui\Widget\Frame.cpp(139): agui::Frame::recursivePaintChildrenInternal
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\libraries\Agui\Widget\Widget.cpp(1800): agui::Widget::recursivePaintChildren
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\libraries\Agui\DrawCulledChildren.hpp(17): agui::drawCulledChildren<`agui::Widget::recursivePaintChildrenInternal'::`7'::<lambda_1> >
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\libraries\Agui\Widget\Layout.cpp(85): agui::Layout::recursivePaintChildrenInternal
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\libraries\Agui\Widget\Widget.cpp(1800): agui::Widget::recursivePaintChildren
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\libraries\Agui\Widget\Frame.cpp(144): agui::Frame::recursivePaintChildrenInternal
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\libraries\Agui\Widget\Widget.cpp(1800): agui::Widget::recursivePaintChildren
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\libraries\Agui\DrawCulledChildren.hpp(17): agui::drawCulledChildren<`agui::Widget::recursivePaintChildrenInternal'::`7'::<lambda_1> >
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\libraries\Agui\Widget\Layout.cpp(85): agui::Layout::recursivePaintChildrenInternal
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\libraries\Agui\Widget\Widget.cpp(1800): agui::Widget::recursivePaintChildren
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\libraries\Agui\Widget\Frame.cpp(144): agui::Frame::recursivePaintChildrenInternal
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\libraries\Agui\Widget\Widget.cpp(1800): agui::Widget::recursivePaintChildren
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\libraries\Agui\DrawCulledChildren.hpp(17): agui::drawCulledChildren<`agui::Widget::recursivePaintChildrenInternal'::`7'::<lambda_1> >
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\libraries\Agui\Widget\Layout.cpp(85): agui::Layout::recursivePaintChildrenInternal
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\libraries\Agui\Widget\Widget.cpp(1800): agui::Widget::recursivePaintChildren
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\libraries\Agui\DrawCulledChildren.hpp(17): agui::drawCulledChildren<`agui::Widget::recursivePaintChildrenInternal'::`7'::<lambda_1> >
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\libraries\Agui\Widget\Layout.cpp(85): agui::Layout::recursivePaintChildrenInternal
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\libraries\Agui\Widget\Widget.cpp(1800): agui::Widget::recursivePaintChildren
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\libraries\Agui\DrawCulledChildren.hpp(17): agui::drawCulledChildren<`agui::Widget::recursivePaintChildrenInternal'::`7'::<lambda_1> >
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\libraries\Agui\Widget\Widget.cpp(1822): agui::Widget::recursivePaintChildrenInternal
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\libraries\Agui\Widget\Widget.cpp(1800): agui::Widget::recursivePaintChildren
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\libraries\Agui\DrawCulledChildren.hpp(17): agui::drawCulledChildren<`agui::Widget::recursivePaintChildrenInternal'::`7'::<lambda_1> >
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\libraries\Agui\Widget\Widget.cpp(1822): agui::Widget::recursivePaintChildrenInternal
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\libraries\Agui\Widget\Widget.cpp(1791): agui::Widget::recursivePaintChildren
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\libraries\Agui\Gui.cpp(969): agui::Gui::render
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\src\Graphics\GuiRenderer.cpp(73): GuiRenderer::prepare
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\src\MainLoop.cpp(1163): MainLoop::prepare
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\src\MainLoop.cpp(718): MainLoop::mainLoopStep
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\src\MainLoop.cpp(414): MainLoop::run
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\src\Main.cpp(906): fmain
C:\Users\build\AppData\Local\Temp\factorio-build-37qY35\src\Main.cpp(928): wmain
D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(288): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE6959E957)
00007FFE6959E957 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE6B767C1C)
00007FFE6B767C1C (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
44.006 Error CrashHandler.cpp:190: Map tick at moment of crash: 14515322
44.109 Info CrashHandler.cpp:318: Executable CRC: 2077159202
44.110 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
92.296 Uploading log file
92.353 Error CrashHandler.cpp:270: Heap validation: success.
92.356 Creating crash dump.
92.881 CrashDump success
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