Graphics
New visuals for poison capsule effect.
New dying effect and remnants for flying robots.
Sounds
Entity destroyed alert - Sound softened and lowered in volume.
Weapon sounds (WIP) - new Pistol, Submachine gun, Gun turret, Laser turret.
Logistic chests open sound (WIP).
Poison capsule cloud (WIP).
Bugfixes
Fixed that reordering heat buffers during the same tick a different heat buffer was built would leave the heat buffer state corrupted. (81141)
Fixed that entity sounds with probabilities would loop forever once they started playing. (80610)
Fixed rocket silo tooltip did not include contents of the rocket result inventory. (81211)
Fixed that styles were applied to wrong slot in a filtered train view. (81176)
Fixed that server authentication would fail if both the token and username and password were provided. (80899)
Fixed that changing inserter pickup/dropoff through mods didn't work correctly. (81263)
Fixed that combat robots had their fire resistance overwritten. (81317)
Fixed that rolling stocks were not pulled correctly when train was moving through curved rails. (81102)
Fixed that LuaEntityPrototype::burner_prototype didn't work for the burner-generator entity type. (81281)
Fixed janky construction robot flying animation during repair work. (81335)
Scripting
Added optional LuaItemStack::build_blueprint raise_built.
Added LuaInventory::find_empty_stack(), count_empty_stacks(), and get_insertable_count().
Added LuaEntityPrototype::heat_energy_source_prototype, fluid_energy_source_prototype, and void_energy_source_prototype read.
Added LuaGameScript::encode_string() and decode_string().
Added on_player_set_quick_bar_slot.
Added on_pre_player_toggled_map_editor.
Removed LuaPlayer::name write. (81372)
Removed core lualib util.encode() and util.decode().
밥인서터 가끔 만들때 병신돼서 한번 회전시켜줘야 정상동작하던데 그게 고쳐진건가