Changes


Adjusted steam engine and turbine collision boxes so player can walk between two steam engines.

Roboports allow exporting both logistics and robot stats at the same time. (80652)



Graphics


Added offshore pump remnants.

Added new dying effects for biters, spitters, worms, and spawners.



Gui


Added confirmation box for deleting blueprint book.



Sounds


New or updated sound effects include:

Transport belts - new concept for these sounds.

Turrets rotation sounds and fold/unfold.

Weapons improved and made more powerful, e.g. submachine gun, shotgun, gun turret, vehicle machine gun, Laser and electric beam.

Particles: Water splashes, Tree debris.

Various mix level tweaks including the train, enemies.

Attenuations (audible distance) adjusted for entities such as Pipe, Substation and Offshore Pump.

New sound when walking over ore patches.

Default Sound Settings Updated:

Music, Game Effects and Walking sound lowered, Environment sounds and Master Level raised.

Zoom audible distance and volume levels adjusted.

Maximum Environment Sounds increased (edited).



Bugfixes


Fixed mining entity with randomized mining result amount would never return the largest defined amount. (82959)

Fixed crash when loading replay. (83030)

Fixed reading LuaPlayer::entity_copy_source when the player is dead. (83133)

Fixed that upgrading and delivering modules at the same time didn't work right. (83175)

Fixed a crash when closing the game while some GUIs are shown. (83227)

Fixed crash when setting max_group_gathering_time and min_group_gathering_time to the same value. (82985)

Fixed discharge defense equipment had the wrong sprite in the equipment grid. (83248)

Fixed that artillery wagons wouldn't show out of ammo icons. (82834)

Fixed that modded cargo wagon colors wouldn't copy correctly through blueprints. (83302)

Fixed furnaces with recipes using fluid ingredients could cause crash. (81482)

Fixed a crash when removing a player that has modded associated character entities. (83349)



Modding


Furnaces now ignore off_when_no_fluid_recipe property of their fluid box definition. Fluid boxes will not be disabled based on enabled recipes. (77971)

Changed colored concrete tiles to be non-mineable.



Scripting


Added LuaEquipmentPrototype::automatic.

Added "include_entities", "include_trains", "include_station_names", and "include_modules" fields to LuaItemStack::create_blueprint.

Added LuaRoboportControlBehaviour::read_logistics and read_robot_stats

Removed LuaRoboportControlBehaviour::mode_of_operations