Gui


Minor visual changes and fixes to achievement and tutorial related guis.




Bugfixes


Fixed that changing script areas and positions through the map editor in multiplayer as the client didn't work correctly. (85308)

Fixed a crash when clearing logistic requests. (85323)

Fixed some styles being defined twice in style.lua. (85337)

Fixed follower robot count alert not showing correctly. (85313)

Fixed container gui not showing logistics filters properly in large containers. (85338)

Fixed wrong open/close sound for chemical plant. (85315)




Modding


Added support to play a sound when opening dropdowns through opened_sound.

Improved performance by up to 2.5x when the game needs to iterate Lua tables on the C++ side.

Improved save/load performance of mod script data.




Scripting


Lua functions are now explicitly disallowed in the script 'global' table.

Added LuaSurface::generate_with_lab_tiles read/write

Added LuaEntity::mine().