0.000 2020-08-27 18:05:33; Factorio 1.0.0 (build 54889, win64, steam)
0.000 Operating system: Windows 7 Service Pack 1
0.000 Program arguments: "D:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.000 Read data path: D:/Steam/steamapps/common/Factorio/data
0.000 Write data path: C:/Users/USR/AppData/Roaming/Factorio [38018/220472MB]
0.000 Binaries path: D:/Steam/steamapps/common/Factorio/bin
0.010 System info: [CPU: Intel(R) Core(TM) i5-4670 CPU @ 3.40GHz, 4 cores, RAM: 3266/8158 MB, page: 3583/16315 MB, virtual: 181/8388607 MB, extended virtual: 0 MB]
0.010 Display options: [FullScreen: 1] [VSync: 1] [UIScale: custom (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: ko]
0.016 Available displays: 1
0.017 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 750 Ti {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.084 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_43.dll
0.111 Initialised Direct3D[0]: NVIDIA GeForce GTX 750 Ti; id: 10de-1380; driver: nvd3dumx.dll 10.18.13.6175
0.111 D3D Feature Level: 11.0, DXGI 1.2+, SwapChain: 1,discard,-,-,-,none
0.111 BGR 565 Supported: No
0.111 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.111 Graphics settings preset: medium-with-low-vram
0.111 Dedicated video memory size 972 MB
0.183 Desktop composition is active.
0.183 Graphics options: [Graphics quality: normal] [Video memory usage: medium] [Light scale: 25%] [DXT: low-quality] [Color: 16bit]
0.183 [Max threads (load/render): 32/4] [Max texture size: 4096] [Tex.Stream.: 0] [Rotation quality: low] [Other: sTDCWt] [B:0,C:0,S:100]
0.244 DSound: Starting _dsound_update thread
0.244 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear
0.245 DSound: Enter _dsound_update; tid=7864
0.412 Info ModManager.cpp:253: Found duplicate mod AutoDeconstruct, using higher version (0.1.19 > 0.1.18).
0.413 Info ModManager.cpp:253: Found duplicate mod AutoDeconstruct, using higher version (0.1.20 > 0.1.19).
0.435 Info ModManager.cpp:253: Found duplicate mod bobassembly, using higher version (0.18.7 > 0.18.5).
0.437 Info ModManager.cpp:253: Found duplicate mod bobassembly, using higher version (1.0.0 > 0.18.7).
0.474 Info ModManager.cpp:253: Found duplicate mod bobplates, using higher version (0.18.9 > 0.18.8).
0.478 Info ModManager.cpp:253: Found duplicate mod bobplates, using higher version (1.0.0 > 0.18.9).
0.483 Info ModManager.cpp:253: Found duplicate mod bobplates, using higher version (1.0.1 > 1.0.0).
0.487 Info ModManager.cpp:253: Found duplicate mod bobplates, using higher version (1.0.2 > 1.0.1).
0.494 Info ModManager.cpp:253: Found duplicate mod bobpower, using higher version (0.18.7 > 0.18.6).
0.498 Info ModManager.cpp:253: Found duplicate mod bobpower, using higher version (1.0.0 > 0.18.7).
0.500 Info ModManager.cpp:253: Found duplicate mod bobrevamp, using higher version (0.18.6 > 0.18.5).
0.501 Info ModManager.cpp:253: Found duplicate mod bobrevamp, using higher version (1.0.1 > 0.18.6).
0.510 Info ModManager.cpp:253: Found duplicate mod Bottleneck, using higher version (0.11.4 > 0.11.3).
0.515 Info ModManager.cpp:253: Found duplicate mod CircuitProcessing, using higher version (0.3.3 > 0.3.2).
0.517 Info ModManager.cpp:253: Found duplicate mod CircuitProcessing, using higher version (0.3.4 > 0.3.3).
0.519 Info ModManager.cpp:253: Found duplicate mod CircuitProcessing, using higher version (0.3.5 > 0.3.4).
0.523 Info ModManager.cpp:253: Found duplicate mod Construction_Drones, using higher version (0.6.10 > 0.5.5).
0.524 Info ModManager.cpp:253: Found duplicate mod Construction_Drones, using higher version (0.6.11 > 0.6.10).
0.552 Info ModManager.cpp:253: Found duplicate mod Dectorio, using higher version (0.10.8 > 0.10.7).
0.559 Info ModManager.cpp:253: Found duplicate mod Dectorio, using higher version (0.10.9 > 0.10.8).
0.604 Info ModManager.cpp:253: Found duplicate mod Fill4Me, using higher version (0.9.3 > 0.9.2).
0.604 Info ModManager.cpp:253: Found duplicate mod Fill4Me, using higher version (0.9.4 > 0.9.3).
0.715 Info ModManager.cpp:253: Found duplicate mod SeaBlock, using higher version (0.4.6 > 0.4.5).
0.716 Info ModManager.cpp:253: Found duplicate mod SeaBlock, using higher version (0.4.8 > 0.4.6).
0.783 Loading mod settings creative-mod 1.6.0 (settings.lua)
0.788 Loading mod core 0.0.0 (data.lua)
0.866 Loading mod base 1.0.0 (data.lua)
1.111 Loading mod creative-mod 1.6.0 (data.lua)
1.234 Loading mod RenaiTransportation 0.4.7 (data.lua)
1.344 Loading mod TrainTeleport 0.0.3 (data.lua)
1.451 Loading mod base 1.0.0 (data-updates.lua)
1.564 Loading mod creative-mod 1.6.0 (data-final-fixes.lua)
1.689 Loading mod RenaiTransportation 0.4.7 (data-final-fixes.lua)
1.895 Checksum for core: 2630831588
1.895 Checksum of base: 3509992273
1.895 Checksum of creative-mod: 703057243
1.895 Checksum of RenaiTransportation: 3363863369
1.895 Checksum of TrainTeleport: 1567832885
1.895 Checksum of XMKTP: 0
2.086 Prototype list checksum: 554686099
2.124 Loading sounds...
2.186 Info PlayerData.cpp:70: Local player-data.json unavailable
2.186 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1598517875
2.356 Initial atlas bitmap size is 4096
2.357 Created atlas bitmap 4096x3368 [none]
2.357 Created atlas bitmap 4096x2152 [decal]
2.361 Created atlas bitmap 4096x4096 [low-object, linear-minification]
2.361 Created atlas bitmap 4096x1952 [low-object]
2.362 Created atlas bitmap 4096x2272 [mipmap, linear-minification, linear-magnification, linear-mip-level]
2.364 Created atlas bitmap 4096x4080 [terrain, mipmap, linear-minification, linear-mip-level]
2.364 Created atlas bitmap 4096x3232 [terrain, mipmap, linear-minification, linear-mip-level]
2.364 Created atlas bitmap 4096x1632 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
2.364 Created atlas bitmap 4096x1664 [smoke, mipmap, linear-minification, linear-magnification]
2.364 Created atlas bitmap 4096x944 [mipmap]
2.365 Created atlas bitmap 4096x2416 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
2.365 Created atlas bitmap 2048x256 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
2.365 Created atlas bitmap 4096x828 [alpha-mask]
2.373 Created atlas bitmap 4096x4076 [shadow, linear-magnification, alpha-mask]
2.376 Created atlas bitmap 4096x4096 [shadow, linear-magnification, alpha-mask]
2.381 Created atlas bitmap 4096x4068 [shadow, linear-magnification, alpha-mask]
2.383 Created atlas bitmap 4096x4088 [shadow, linear-magnification, alpha-mask]
2.383 Created atlas bitmap 4096x684 [shadow, linear-magnification, alpha-mask]
2.383 Created atlas bitmap 4096x1312 [shadow, mipmap, linear-magnification, alpha-mask]
2.388 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
2.688 Parallel Sprite Loader initialized (threads: 3)
2.695 Warning! Sprite at {0,0; 32x32} from __RenaiTransportation__/graphics/PlayerLauncher/icon.png is defined with 4 mipmap levels, but level 1 is expected to be at {32,0; 16x16} which is out of bounds of the source image.
7.117 Sprites loaded
7.148 Generated mipmaps (3) for atlas [2] of size 4096x4096
7.160 Generated mipmaps (3) for atlas [3] of size 4096x1952
7.174 Generated mipmaps (3) for atlas [4] of size 4096x2272
7.195 Generated mipmaps (3) for atlas [5] of size 4096x4080
7.216 Generated mipmaps (3) for atlas [6] of size 4096x3232
7.227 Generated mipmaps (3) for atlas [7] of size 4096x1632
7.248 Generated mipmaps (3) for atlas [8] of size 4096x1664
7.314 Generated mipmaps (3) for atlas [9] of size 4096x944
7.347 Generated mipmaps (5) for atlas of size 4096x2416
7.365 Generated mipmaps (3) for atlas [18] of size 4096x1312
7.374 Custom mipmaps uploaded.
7.381 Custom inputs active: 2
7.451 Factorio initialised
11.923 Loading blueprint storage: Local timestamp 1598427690, Cloud timestamp 1598427689
12.126 Loading level.dat: 1199808 bytes.
12.126 Info Scenario.cpp:187: Map version 1.0.0-0
12.152 Loading blueprint storage: Local timestamp 1598427690, Cloud timestamp 1598427689
12.278 Checksum for script C:/Users/USR/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3931528263
12.303 Checksum for script __creative-mod__/control.lua: 2710691284
12.305 Checksum for script __RenaiTransportation__/control.lua: 2797051227
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-jhy8mv\src\entity\car.cpp (366): Car::moveCar
c:\cygwin64\tmp\factorio-build-jhy8mv\src\entity\car.cpp (242): Car::update
c:\cygwin64\tmp\factorio-build-jhy8mv\src\surface\chunk.cpp (611): Chunk::updateActiveEntities
c:\cygwin64\tmp\factorio-build-jhy8mv\src\surface\chunk.cpp (672): Chunk::updateEntities
c:\cygwin64\tmp\factorio-build-jhy8mv\src\surface\surface.cpp (1610): Surface::update
c:\cygwin64\tmp\factorio-build-jhy8mv\src\map\map.cpp (1667): Map::updateEntities
c:\cygwin64\tmp\factorio-build-jhy8mv\src\game.cpp (207): Game::update
c:\cygwin64\tmp\factorio-build-jhy8mv\src\scenario\scenario.cpp (1219): Scenario::update
c:\cygwin64\tmp\factorio-build-jhy8mv\src\mainloop.cpp (1175): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-build-jhy8mv\src\mainloop.cpp (1042): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-build-jhy8mv\src\util\workerthread.cpp (49): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelDesyncReportCreator *),ParallelDesyncReportCreator *>,std::default_delete<std::tuple<void (__cdecl*)(ParallelDesyncReportCreator *),ParallelDesyncReportCreator *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076F959ED)
0000000076F959ED (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007768C541)
000000007768C541 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
89.261 Error Car.cpp:370: RTPropCar ended up with unreasonable {1100027.9570312500, 7.0000000000}. Desired speed: 100000.000000, desired movement: 99999.999907, 0.000000
Logger::writeStacktrace skipped.
89.261 Error CrashHandler.cpp:189: Map tick at moment of crash: 2581
89.261 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
97.003 Error CrashHandler.cpp:258: Heap validation: success.
97.006 Creating crash dump.
97.159 CrashDump success
맨 밑에 크래시 덤프 석섹스만 이해가 되는데 ... 뭔소리인지 해석좀요
적혀있네. RTPropCar ended up with unreasonable {1100027.9570312500, 7.0000000000}. Desired speed: 100000.000000, desired movement: 99999.999907, 0.000000 1000000 넘어가서 그런거같은데. 성능땜에 꺼진거 아닌듯. 성능이 안따라주면 지옥같은 렉이 걸릴지라도 크래시는 안나
햐 근데 이딴거에도 에러메세지를 문장으로 박아놨냐, 개발자들 맵을 극한까지 쓰는 상황까지 생각해서 만들었네;;;
아 너무 멀리가서 ? 속도랑 보면 아마 더 멀리 갈텐데 비행기로 실험해봄