1 티니 장비모드로 모든 장비를 1x1로 만들어 버린다




같은 사진 같지만 다른 스파이더 트론의 장비 사이즈를 24x22로 늘려버린다




밥모드건 어떤모드건 상관 없지만 밥장비처럼 장비를 갈아엎으면 스파이더 트론을 못끼니 낄수있는 60% 이속 모듈을 들고온다




지형상 바꿧으면 좋겟는데 어쩔수 없으니까 물타일을 넘을수있는 축지법 모드를 적용해 준다


그후 이동.




스파이더 트론의 이동 형태를 보면 이동후의 반동때문인지 상체가 흔들거리고, 이에따라 다리의 위치를 정하게 되는데 조온나 빠르니까 다리가 갈피를 못잡고

미친듯이 늘어나더니 양수값의 좌표와 음수값의 좌표를 반동으로 움직이다가 이내 터저버린다


뭔데 이거 시ㅡ발 ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ




   0.000 2020-08-28 01:03:07; Factorio 1.0.0 (build 54889, win64, steam)

   0.000 Operating system: Windows 7 Service Pack 1

   0.001 Program arguments: "D:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 

   0.001 Read data path: D:/Steam/steamapps/common/Factorio/data

   0.001 Write data path: C:/Users/USR/AppData/Roaming/Factorio [37927/220472MB]

   0.001 Binaries path: D:/Steam/steamapps/common/Factorio/bin

   0.012 System info: [CPU: Intel(R) Core(TM) i5-4670 CPU @ 3.40GHz, 4 cores, RAM: 3129/8158 MB, page: 3492/16315 MB, virtual: 181/8388607 MB, extended virtual: 0 MB]

   0.012 Display options: [FullScreen: 1] [VSync: 1] [UIScale: custom (75.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: ko]

   0.018 Available displays: 1

   0.018  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 750 Ti {0x05, [0,0], 1920x1080, 32bit, 60Hz}

   0.058 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_43.dll

   0.083 Initialised Direct3D[0]: NVIDIA GeForce GTX 750 Ti; id: 10de-1380; driver: nvd3dumx.dll 10.18.13.6175

   0.083   D3D Feature Level: 11.0, DXGI 1.2+, SwapChain: 1,discard,-,-,-,none

   0.083   BGR 565 Supported: No

   0.083   MaximumFrameLatency: 3, GPUThreadPriority: 0

   0.083 Graphics settings preset: medium-with-low-vram

   0.083   Dedicated video memory size 972 MB

   0.154 Desktop composition is active.

   0.154 Graphics options: [Graphics quality: normal] [Video memory usage: medium] [Light scale: 25%] [DXT: low-quality] [Color: 16bit]

   0.154                   [Max threads (load/render): 32/4] [Max texture size: 4096] [Tex.Stream.: 0] [Rotation quality: low] [Other: sTDCWt] [B:0,C:0,S:100]

   0.208 DSound: Starting _dsound_update thread

   0.208 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear

   0.208 DSound: Enter _dsound_update; tid=3976

   0.375 Info ModManager.cpp:253: Found duplicate mod AutoDeconstruct, using higher version (0.1.19 > 0.1.18).

   0.376 Info ModManager.cpp:253: Found duplicate mod AutoDeconstruct, using higher version (0.1.20 > 0.1.19).

   0.397 Info ModManager.cpp:253: Found duplicate mod bobassembly, using higher version (0.18.7 > 0.18.5).

   0.399 Info ModManager.cpp:253: Found duplicate mod bobassembly, using higher version (1.0.0 > 0.18.7).

   0.437 Info ModManager.cpp:253: Found duplicate mod bobplates, using higher version (0.18.9 > 0.18.8).

   0.441 Info ModManager.cpp:253: Found duplicate mod bobplates, using higher version (1.0.0 > 0.18.9).

   0.445 Info ModManager.cpp:253: Found duplicate mod bobplates, using higher version (1.0.1 > 1.0.0).

   0.449 Info ModManager.cpp:253: Found duplicate mod bobplates, using higher version (1.0.2 > 1.0.1).

   0.457 Info ModManager.cpp:253: Found duplicate mod bobpower, using higher version (0.18.7 > 0.18.6).

   0.460 Info ModManager.cpp:253: Found duplicate mod bobpower, using higher version (1.0.0 > 0.18.7).

   0.462 Info ModManager.cpp:253: Found duplicate mod bobrevamp, using higher version (0.18.6 > 0.18.5).

   0.463 Info ModManager.cpp:253: Found duplicate mod bobrevamp, using higher version (1.0.1 > 0.18.6).

   0.472 Info ModManager.cpp:253: Found duplicate mod Bottleneck, using higher version (0.11.4 > 0.11.3).

   0.477 Info ModManager.cpp:253: Found duplicate mod CircuitProcessing, using higher version (0.3.3 > 0.3.2).

   0.479 Info ModManager.cpp:253: Found duplicate mod CircuitProcessing, using higher version (0.3.4 > 0.3.3).

   0.481 Info ModManager.cpp:253: Found duplicate mod CircuitProcessing, using higher version (0.3.5 > 0.3.4).

   0.484 Info ModManager.cpp:253: Found duplicate mod Construction_Drones, using higher version (0.6.10 > 0.5.5).

   0.485 Info ModManager.cpp:253: Found duplicate mod Construction_Drones, using higher version (0.6.11 > 0.6.10).

   0.506 Info ModManager.cpp:253: Found duplicate mod Dectorio, using higher version (0.10.8 > 0.10.7).

   0.514 Info ModManager.cpp:253: Found duplicate mod Dectorio, using higher version (0.10.9 > 0.10.8).

   0.559 Info ModManager.cpp:253: Found duplicate mod Fill4Me, using higher version (0.9.3 > 0.9.2).

   0.560 Info ModManager.cpp:253: Found duplicate mod Fill4Me, using higher version (0.9.4 > 0.9.3).

   0.665 Info ModManager.cpp:253: Found duplicate mod SeaBlock, using higher version (0.4.6 > 0.4.5).

   0.666 Info ModManager.cpp:253: Found duplicate mod SeaBlock, using higher version (0.4.8 > 0.4.6).

   0.737 Loading mod settings creative-mod 1.6.0 (settings.lua)

   0.739 Loading mod settings Noxys_Swimming 0.2.3 (settings.lua)

   0.739 Loading mod settings Tiny_Equipment 1.0.7 (settings.lua)

   0.740 Loading mod settings Aircraft 1.7.1 (settings.lua)

   0.740 Loading mod settings FactorioExtended-Transport 5.201.18 (settings.lua)

   0.740 Loading mod settings FactorioExtended-Energy 5.201.18 (settings.lua)

   0.740 Loading mod settings FactorioExtended-Equipment 5.201.18 (settings.lua)

   0.743 Loading mod core 0.0.0 (data.lua)

   0.821 Loading mod base 1.0.0 (data.lua)

   1.079 Loading mod boblibrary 1.0.0 (data.lua)

   1.193 Loading mod creative-mod 1.6.0 (data.lua)

   1.314 Loading mod FactorioExtended-Core 5.201.18 (data.lua)

   1.423 Loading mod FactorioExtended-Plus-Core 0.4.1 (data.lua)

   1.532 Loading mod Noxys_Swimming 0.2.3 (data.lua)

   1.642 Loading mod some-spidertron 1.0.0 (data.lua)

   1.752 Loading mod Tiny_Equipment 1.0.7 (data.lua)

   1.862 Loading mod Aircraft 1.7.1 (data.lua)

   1.975 Loading mod FactorioExtended-Plus-Weaponry 0.4.2 (data.lua)

   2.093 Loading mod FactorioExtended-Transport 5.201.18 (data.lua)

   2.216 Loading mod FactorioExtended-Energy 5.201.18 (data.lua)

   2.339 Loading mod FactorioExtended-Plus-Equipment 0.4.3 (data.lua)

   2.458 Loading mod FactorioExtended-Equipment 5.201.18 (data.lua)

   2.578 Loading mod base 1.0.0 (data-updates.lua)

   2.699 Loading mod FactorioExtended-Core 5.201.18 (data-updates.lua)

   2.825 Loading mod Aircraft 1.7.1 (data-updates.lua)

   2.946 Loading mod boblibrary 1.0.0 (data-final-fixes.lua)

   2.947 Script @__boblibrary__/technology-functions.lua:894: Running technology prerequisite cleanup...

   3.067 Loading mod creative-mod 1.6.0 (data-final-fixes.lua)

   3.202 Loading mod Tiny_Equipment 1.0.7 (data-final-fixes.lua)

   3.386 Checksum for core: 2630831588

   3.386 Checksum of base: 3509992273

   3.386 Checksum of boblibrary: 2400761976

   3.386 Checksum of creative-mod: 703057243

   3.386 Checksum of FactorioExtended-Core: 474327936

   3.386 Checksum of FactorioExtended-Plus-Core: 4284039979

   3.386 Checksum of Noxys_Swimming: 3695245677

   3.386 Checksum of some-spidertron: 1770246818

   3.386 Checksum of Tiny_Equipment: 178961043

   3.386 Checksum of XMKTP: 0

   3.386 Checksum of Aircraft: 2810105822

   3.386 Checksum of FactorioExtended-Plus-Weaponry: 2620108618

   3.386 Checksum of FactorioExtended-Transport: 2676488554

   3.386 Checksum of FactorioExtended-Energy: 2001662013

   3.386 Checksum of FactorioExtended-Plus-Equipment: 1849200527

   3.386 Checksum of FactorioExtended-Equipment: 2208878836

   3.584 Prototype list checksum: 2772284226

   3.625 Loading sounds...

   3.685 Info PlayerData.cpp:70: Local player-data.json unavailable

   3.685 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1598543309

   3.859 Initial atlas bitmap size is 4096

   3.867 Created atlas bitmap 4096x4096 [none]

   3.867 Created atlas bitmap 4096x1320 [none]

   3.867 Created atlas bitmap 4096x2120 [decal]

   3.872 Created atlas bitmap 4096x4096 [low-object]

   3.872 Created atlas bitmap 4096x3808 [low-object]

   3.873 Created atlas bitmap 4096x2272 [mipmap, linear-minification, linear-magnification, linear-mip-level]

   3.875 Created atlas bitmap 4096x3984 [terrain, mipmap, linear-minification, linear-mip-level]

   3.875 Created atlas bitmap 4096x3328 [terrain, mipmap, linear-minification, linear-mip-level]

   3.875 Created atlas bitmap 4096x1632 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]

   3.875 Created atlas bitmap 4096x1664 [smoke, mipmap, linear-minification, linear-magnification]

   3.875 Created atlas bitmap 4096x928 [mipmap]

   3.876 Created atlas bitmap 4096x2528 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]

   3.876 Created atlas bitmap 2048x288 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]

   3.876 Created atlas bitmap 4096x828 [alpha-mask]

   3.884 Created atlas bitmap 4096x4096 [shadow, linear-magnification, alpha-mask]

   3.890 Created atlas bitmap 4096x4092 [shadow, linear-magnification, alpha-mask]

   3.893 Created atlas bitmap 4096x4096 [shadow, linear-magnification, alpha-mask]

   3.894 Created atlas bitmap 4096x4096 [shadow, linear-magnification, alpha-mask]

   3.894 Created atlas bitmap 4096x656 [shadow, linear-magnification, alpha-mask]

   3.894 Created atlas bitmap 4096x1328 [shadow, mipmap, linear-magnification, alpha-mask]

   3.899 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82

   4.254 Parallel Sprite Loader initialized (threads: 3)

   9.025 Sprites loaded

   9.066 Generated mipmaps (3) for atlas [3] of size 4096x4096   

   9.087 Generated mipmaps (3) for atlas [4] of size 4096x3808   

   9.108 Generated mipmaps (3) for atlas [5] of size 4096x2272   

   9.138 Generated mipmaps (3) for atlas [6] of size 4096x3984   

   9.158 Generated mipmaps (3) for atlas [7] of size 4096x3328   

   9.179 Generated mipmaps (3) for atlas [8] of size 4096x1632   

   9.190 Generated mipmaps (3) for atlas [9] of size 4096x1664   

   9.229 Generated mipmaps (3) for atlas of size 4096x928   

   9.249 Generated mipmaps (5) for atlas [11] of size 4096x2528   

   9.260 Generated mipmaps (3) for atlas [19] of size 4096x1328   

   9.270 Custom mipmaps uploaded.

   9.332 Factorio initialised

  16.704 Loading map C:\Users\USR\AppData\Roaming\Factorio\saves\ㅂㅈㄷ.zip: 61975894 bytes.

  16.762 Loading level.dat: 203263961 bytes.

  16.768 Info Scenario.cpp:187: Map version 1.0.0-0

  20.193 Loading blueprint storage: Local timestamp 1598427690, Cloud timestamp 1598427689

  20.429 Loading script.dat: 32515 bytes.

  20.432 Checksum for script C:/Users/USR/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3931528263

  20.457 Checksum for script __creative-mod__/control.lua: 2710691284

  20.457 Checksum for script __Noxys_Swimming__/control.lua: 4048817225

Factorio crashed. Generating symbolized stacktrace, please wait ...

c:\cygwin64\tmp\factorio-build-jhy8mv\src\surface\chunk.cpp (737): Chunk::Chunk

c:\cygwin64\tmp\factorio-build-jhy8mv\src\entity\updatableentity.cpp (71): UpdatableEntity::updateLinkInternal

c:\cygwin64\tmp\factorio-build-jhy8mv\src\entity\entity.cpp (684): Entity::changePositionWithoutCollisionCheck

c:\cygwin64\tmp\factorio-build-jhy8mv\src\entity\spidervehicle.cpp (379): SpiderVehicle::update

c:\cygwin64\tmp\factorio-build-jhy8mv\src\surface\chunk.cpp (611): Chunk::updateActiveEntities

c:\cygwin64\tmp\factorio-build-jhy8mv\src\surface\chunk.cpp (672): Chunk::updateEntities

c:\cygwin64\tmp\factorio-build-jhy8mv\src\surface\surface.cpp (1610): Surface::update

c:\cygwin64\tmp\factorio-build-jhy8mv\src\map\map.cpp (1667): Map::updateEntities

c:\cygwin64\tmp\factorio-build-jhy8mv\src\game.cpp (207): Game::update

c:\cygwin64\tmp\factorio-build-jhy8mv\src\scenario\scenario.cpp (1219): Scenario::update

c:\cygwin64\tmp\factorio-build-jhy8mv\src\mainloop.cpp (1175): MainLoop::gameUpdateStep

c:\cygwin64\tmp\factorio-build-jhy8mv\src\mainloop.cpp (1042): MainLoop::gameUpdateLoop

c:\cygwin64\tmp\factorio-build-jhy8mv\src\util\workerthread.cpp (49): WorkerThread::loop

c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelDesyncReportCreator *),ParallelDesyncReportCreator *>,std::default_delete<std::tuple<void (__cdecl*)(ParallelDesyncReportCreator *),ParallelDesyncReportCreator *> > > >::_Go

c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func

minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>

ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076F959ED)

0000000076F959ED (kernel32): (filename not available): BaseThreadInitThunk

ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007768C541)

000000007768C541 (ntdll): (filename not available): RtlUserThreadStart

Stack trace logging done

 212.391 Error Chunk.cpp:737: Trying to make chunk at unreasonable position [36887, -405]

Logger::writeStacktrace skipped.

 212.391 Error CrashHandler.cpp:189: Map tick at moment of crash: 57207

 212.391 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.

Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.

 215.840 Error CrashHandler.cpp:258: Heap validation: success.

 215.841 Creating crash dump.

 215.948 CrashDump success



그래서 드리는 크래시 데이터 ...

어 ... 용량이 2억 바이트라던가 ... 뭐 별 미친 오류가 나네 ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ