0.000 2024-11-04 23:44:49; Factorio 2.0.14 (build 79988, win64, steam, space-age)
0.000 Operating system: Windows 11 (build 22631)
0.000 Initializing Steam API.
0.000 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.000 Config path: C:/Users/brian/AppData/Roaming/Factorio/config/config.ini
0.000 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.000 Write data path: C:/Users/brian/AppData/Roaming/Factorio [193938/953038MB]
0.000 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.042 System info: [CPU: 13th Gen Intel(R) Core(TM) i7-13700K, 24 cores, RAM: 10060/32555 MB, page: 13005/35627 MB, virtual: 4369/134217727 MB, extended virtual: 0 MB]
0.054 Memory info:
0.054 [0]: Samsung M323R2GA3BB0-CQKOL 16384 MB 4800 MHz 1.1 v
0.054 [1]: Samsung M323R2GA3BB0-CQKOL 16384 MB 4800 MHz 1.1 v
0.056 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: ko]
0.194 Video driver: windows
0.195 Available displays: 2
0.195 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 4080 {0x05, [0,0], 2560x1080, 32bit, 200Hz}
0.195 [1]: \\.\DISPLAY2 - NVIDIA GeForce RTX 4080 {0x01, [2560,0], 1920x1080, 32bit, 60Hz}
0.249 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll
0.504 Initialised Direct3D[0]: NVIDIA GeForce RTX 4080; id: 10de-2704; driver: nvldumdx.dll 32.0.15.6070
0.504 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
0.504 [Local Video Memory] Budget: 15282MB, CurrentUsage: 16MB, Reservation: 0/7769MB
0.504 [Non-Local Vid.Mem.] Budget: 15509MB, CurrentUsage: 1MB, Reservation: 0/7882MB
0.504 Tiled resources: Tier 2
0.504 Unified Memory Architecture: No
0.504 BGR 565 Supported: Yes
0.504 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.504 Graphics settings preset: very-high
0.504 Dedicated video memory size 16050 MB
0.527 Desktop composition is active.
0.527 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
0.527 [Max threads (load/render): 32/24] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100]
0.542 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear
1.708 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true
1.708 Info ModManager.cpp:434: FeatureFlag freezing = true
1.708 Info ModManager.cpp:434: FeatureFlag quality = true
1.708 Info ModManager.cpp:434: FeatureFlag rail-bridges = true
1.708 Info ModManager.cpp:434: FeatureFlag segmented-units = true
1.708 Info ModManager.cpp:434: FeatureFlag space-travel = true
1.708 Info ModManager.cpp:434: FeatureFlag spoiling = true
1.712 Loading mod settings even-distribution 2.0.2 (settings.lua)
1.712 Loading mod settings some-squeak-through 2.0.0 (settings.lua)
1.714 Loading mod core 0.0.0 (data.lua)
1.733 Loading mod base 2.0.14 (data.lua)
1.945 Loading mod elevated-rails 2.0.14 (data.lua)
1.979 Loading mod even-distribution 2.0.2 (data.lua)
1.986 Loading mod quality 2.0.14 (data.lua)
2.001 Loading mod space-age 2.0.14 (data.lua)
2.371 Loading mod base 2.0.14 (data-updates.lua)
2.383 Loading mod quality 2.0.14 (data-updates.lua)
2.412 Loading mod some-squeak-through 2.0.0 (data-updates.lua)
2.427 Loading mod space-age 2.0.14 (data-updates.lua)
2.574 Checksum for core: 3504056361
2.574 Checksum of base: 48730768
2.574 Checksum of elevated-rails: 971617432
2.574 Checksum of even-distribution: 281457414
2.574 Checksum of quality: 3898255384
2.574 Checksum of some-squeak-through: 2759453103
2.574 Checksum of space-age: 1545753807
2.925 Prototype list checksum: 908917266
2.974 Loading sounds...
3.311 Info PlayerData.cpp:68: Local player-data.json unavailable
3.311 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1730731221
3.649 Initial atlas bitmap size is 16384
3.666 Created an atlas bitmap (size 16384x16380) [none]
3.687 Created an atlas bitmap (size 16384x16384) [none]
3.713 Created an atlas bitmap (size 16384x16384) [none]
3.714 Created an atlas bitmap (size 16384x15420) [none]
3.714 Created an atlas bitmap (size 16384x8392) [decal]
3.719 Created an atlas bitmap (size 16384x16384) [low-object]
3.719 Created an atlas bitmap (size 4096x960) [low-object]
3.719 Created an atlas bitmap (size 16384x13440) [corpse-decay]
3.720 Created an atlas bitmap (size 16384x5596) [none]
3.720 Created an atlas bitmap (size 1676x79) [not-compressed]
3.720 Created an atlas bitmap (size 8192x6096) [mipmap, linear-minification, linear-magnification, linear-mip-level]
3.728 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level]
3.728 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level]
3.728 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
3.728 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification]
3.728 Created an atlas bitmap (size 8192x2576) [mipmap]
3.729 Created an atlas bitmap (size 2048x1520) [mipmap]
3.729 Created an atlas bitmap (size 4096x3152) [mipmap]
3.729 Created an atlas bitmap (size 4096x3152) [mipmap]
3.729 Created an atlas bitmap (size 4096x3152) [mipmap]
3.729 Created an atlas bitmap (size 8192x3808) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
3.730 Created an atlas bitmap (size 16384x6120) [alpha-mask]
3.751 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask]
3.757 Created an atlas bitmap (size 16384x16368) [shadow, linear-magnification, alpha-mask]
3.757 Created an atlas bitmap (size 16384x8364) [shadow, linear-magnification, alpha-mask]
3.757 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask]
3.757 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
3.757 Loading 3D bitmaps.
3.767 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
3.781 Parallel sprite loader initialized (threads: 23, bitmaps: 8232)
17.642 Sprites loaded
17.677 Generated mipmaps (4) for atlas [5] of size 16384x16384
17.688 Generated mipmaps (4) for atlas [6] of size 4096x960
17.699 Generated mipmaps (3) for atlas + of size 8192x6096
17.710 Generated mipmaps (3) for atlas [11] of size 16384x16320
17.721 Generated mipmaps (3) for atlas [12] of size 16384x4832
17.732 Generated mipmaps (3) for atlas [13] of size 8192x3872
17.743 Generated mipmaps (3) for atlas [14] of size 4096x3104
17.785 Generated mipmaps (3) for atlas [15] of size 8192x2576
17.797 Generated mipmaps (3) for atlas [16] of size 2048x1520
17.808 Generated mipmaps (3) for atlas [17] of size 4096x3152
17.834 Generated mipmaps (3) for atlas [18] of size 4096x3152
17.845 Generated mipmaps (3) for atlas [19] of size 4096x3152
17.856 Generated mipmaps (5) for atlas [20] of size 8192x3808
17.867 Generated mipmaps (3) for atlas [25] of size 8192x2352
17.887 Custom mipmaps uploaded (3204)
17.892 Video memory usage: 3555.90 MB (Atlases: 3425.60 MB, Textures: 130.30 MB)
17.895 Custom inputs active: 3
17.962 Factorio initialised
17.962 Discord overlay detected (DiscordHook64.dll)
17.976 Steam Storage Quota: 23766/23841
23.648 Info HttpSharedState.cpp:55: Downloading https://mods.factorio.com/api/mods?page_size=max&full=True&version=2.0.14&lang=ko&is_space_age=true
61.959 Loading map C:\Users\brian\AppData\Roaming\Factorio\saves\_autosave3.zip: 3469762 bytes.
61.991 Loading level.dat: 4068447 bytes.
61.995 Info Scenario.cpp:178: Map version 2.0.14-2
62.045 Loading blueprint storage: Local timestamp -1, Cloud timestamp -1
62.045 Blueprint storage "blueprint-storage-2.dat" was not found, trying to load previous version storage "blueprint-storage.dat"
62.045 Loading blueprint storage: Local timestamp 1729301985, Cloud timestamp -1
62.046 Loading script.dat: 6287 bytes.
62.050 Checksum for script __level__/control.lua: 2463946943
62.051 Script @__even-distribution__/framework.lua:22: 0 [ED] Initializing framework... DEBUG = false
62.051 Script @__even-distribution__/framework.lua:22: 0 [ED] Reㅁㅁgistering custom scripts...
62.051 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: metatables
62.051 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: util
62.051 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: helpers
62.052 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: setup
62.052 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: remote
62.052 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: visuals
62.053 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: gui-tools
62.053 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: drag
62.053 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: cleanup
62.054 Script @__even-distribution__/framework.lua:22: 0 [ED] GUI-Script: settings-gui
62.055 Script @__even-distribution__/framework.lua:22: 0 [ED] Regㅁㅁistering default event handlers...
62.055 Script @__even-distribution__/framework.lua:22: 0 [ED] Regㅁㅁistering custom inputs...
62.055 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: inventory-cleanup event: on_inventory_cleanup
62.055 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: fast-entity-transfer-hook event: on_fast_entity_transfer_hook
62.055 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: fast-entity-split-hook event: on_fast_entity_split_hook
62.056 Script @__even-distribution__/framework.lua:22: 0 [ED] Successfully initialized
62.056 Checksum for script __even-distribution__/control.lua: 140605339
382.481 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
382.630 Info AppManagerStates.cpp:2069: Saving finished
536.916 Info AppManagerStates.cpp:2069: Saving finished
540.630 Info AppManagerStates.cpp:2069: Saving finished
672.929 Loading map C:\Users\brian\AppData\Roaming\Factorio\saves\123.zip: 4006759 bytes.
672.957 Loading level.dat: 5342460 bytes.
672.960 Info Scenario.cpp:178: Map version 2.0.14-2
673.026 Loading blueprint storage: Local timestamp -1, Cloud timestamp -1
673.026 Blueprint storage "blueprint-storage-2.dat" was not found, trying to load previous version storage "blueprint-storage.dat"
673.026 Loading blueprint storage: Local timestamp 1729301985, Cloud timestamp -1
673.027 Loading script.dat: 6287 bytes.
673.030 Checksum for script __level__/control.lua: 2463946943
673.031 Script @__even-distribution__/framework.lua:22: 0 [ED] Initializing framework... DEBUG = false
673.031 Script @__even-distribution__/framework.lua:22: 0 [ED] Regiㅁㅁstering custom scripts...
673.031 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: metatables
673.031 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: util
673.032 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: helpers
673.032 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: setup
673.033 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: remote
673.033 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: visuals
673.033 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: gui-tools
673.033 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: drag
673.034 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: cleanup
673.034 Script @__even-distribution__/framework.lua:22: 0 [ED] GUI-Script: settings-gui
673.035 Script @__even-distribution__/framework.lua:22: 0 [ED] Regiㅁㅁstering default event handlers...
673.035 Script @__even-distribution__/framework.lua:22: 0 [ED] Regiㅁㅁstering custom inputs...
673.035 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: inventory-cleanup event: on_inventory_cleanup
673.035 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: fast-entity-transfer-hook event: on_fast_entity_transfer_hook
673.035 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: fast-entity-split-hook event: on_fast_entity_split_hook
673.036 Script @__even-distribution__/framework.lua:22: 0 [ED] Successfully initialized
673.036 Checksum for script __even-distribution__/control.lua: 140605339
837.131 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
837.293 Info AppManagerStates.cpp:2069: Saving finished
1141.330 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
1141.490 Info AppManagerStates.cpp:2069: Saving finished
1452.165 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
1452.325 Info AppManagerStates.cpp:2069: Saving finished
1754.597 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
1754.748 Info AppManagerStates.cpp:2069: Saving finished
2052.016 Error CrashHandler.cpp:641: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack
C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\Util\Logger.cpp(337): Logger::writeStacktrace
C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\Util\Logger.cpp(379): Logger::logStacktrace
C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\Util\CrashHandler.cpp(185): CrashHandler::writeStackTrace
C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\Util\CrashHandler.cpp(654): CrashHandler::SignalHandler
minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp(219): _seh_filter_exe
D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(304): `__scrt_common_main_seh'::`1'::filt$0
D:\a\_work\1\s\src\vctools\crt\vcruntime\src\eh\riscchandler.cpp(389): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9C705517F)
00007FF9C705517F (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9C6FCE856)
00007FF9C6FCE856 (ntdll): (filename not available): RtlFindCharInUnicodeString
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9C705416E)
00007FF9C705416E (ntdll): (filename not available): KiUserExceptionDispatcher
minkernel\crts\ucrt\inc\corecrt_internal_strtox.h(282): __crt_strtox::parse_integer<unsigned long,__crt_strtox::c_string_character_source<char> >
minkernel\crts\ucrt\src\appcrt\convert\strtox.cpp(69): strtol
C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\libraries\trio\trio.c(1410): TrioParseQualifiers
C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\libraries\trio\trio.c(2029): TrioParse
C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\libraries\trio\trio.c(3990): TrioFormat
C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\libraries\CommonUtil\StringUtil.cpp(69): vssprintf
C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\Util\Logging.cpp(22): Logging::log
C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\Graphics\DX11\GraphicsInterfaceDX11.cpp(336): GraphicsInterfaceDX11::logPresent
C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\Graphics\DX11\GraphicsInterfaceDX11.cpp(1917): GraphicsInterfaceDX11::swapBuffers
C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\Graphics\SDLWindow.cpp(398): SDLWindow::swap
C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\GlobalContext.cpp(1467): GlobalContext::swapRenderBuffers
C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\MainLoop.cpp(720): MainLoop::mainLoopStep
C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\MainLoop.cpp(412): MainLoop::run
C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\Main.cpp(1348): fmain
C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\Main.cpp(1370): wmain
D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(288): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9C551257D)
00007FF9C551257D (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9C700AF08)
00007FF9C700AF08 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
2053.382 Error CrashHandler.cpp:190: Map tick at moment of crash: 161415
2053.426 Info CrashHandler.cpp:318: Executable CRC: 4096785034
2053.426 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
2056.112 Uploading log file
2056.127 Error CrashHandler.cpp:270: Heap validation: success.
2056.128 Creating crash dump.
2056.281 CrashDump success
2052.016 Error CrashHandler.cpp:641: Received SIGSEGV 이게 첫 에런데 메모리부족이려나
세그멘테이션 오류네 일단 모드 빼봐 - dc App
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