์ง€์†์‹œ๊ฐ„์„ ์ตœ์†Œ๊ฐ’ 0์—์„œ ~ ๋ฒจ๋ฅ˜ ๊ฐ’์œผ๋กœ ๊ณ ์ •์‹œํ‚ค๋ คํ•˜๋Š”๋ฐ ๋ฐ‘์—์ฒ˜๋Ÿผ ํ•œ๋ฒˆ๊ฑธ์ณ์„œ ํ–ˆ๊ฑฐ๋“ 

๊ทผ๋ฐ ์ด๊ฑธ ์‹ฌํ”Œํ•˜๊ฒŒย public float _skillDuration ์„ ์–ธ๊ณผ ๋™์‹œ์— clamp ๊ฑฐ๋Š”๋ฐฉ๋ฒ•์€ ์—†์–ด? ์ฐพ์•„๋„ ์•ˆ๋‚˜์˜ค๋„ค..

public float _skillDuration;

ย  ย  ย  ย ย 

public float skillDuration {get => _skillDuration; set => _skillDuration =Mathf.Clamp(value, 0, value);}