1. Git ๊ด€๋ฆฌ ์šฉ๋Ÿ‰ ์ค„์ด๊ธฐ

- ํŠน์ • ๋ธŒ๋žœ์น˜์˜ ์ตœ๊ทผ ํžˆ์Šคํ† ๋ฆฌ๋งŒ ๊ฐ€์ ธ์™€์„œ .git ํด๋” ์šฉ๋Ÿ‰์„ ์ค„์ด๋Š” ๋ฐฉ๋ฒ•

- ๋ณดํ†ต ์—”์ง„ ๋นŒ๋“œ๋งŒ ํ•œ๋ฒˆ ํ•˜๊ณ  ์†Œ์Šค ์ฝ”๋“œ ์ˆ˜์ •/์—…๋ฐ์ดํŠธ๊ฐ€ ํ•„์š” ์—†์„ ๋•Œ ์‚ฌ์šฉ


์˜ˆ)

git clone --depth=1 --single-branch --branch 5.0 https://github.com/EpicGames/UnrealEngine.git UnrealEngine-5.0


2. Wiztree ํ”„๋กœ๊ทธ๋žจ์œผ๋กœ ์šฉ๋Ÿ‰ ๋งŽ์ด ์ฐจ์ง€ํ•˜๋Š” ํด๋” ์šฉ๋Ÿ‰ ํ™•์ธํ•˜๊ธฐ

https://diskanalyzer.com/files/wiztree_4_08_portable.zip


3. ์ž์‹ ์—๊ฒŒ ๋ถˆํ•„์š”ํ•œ ํ”Œ๋žซํผ ๋ผ์ด๋ธŒ๋Ÿฌ๋ฆฌ ๋‹ค์šด๋กœ๋“œ ์ œ์™ธํ•˜๊ธฐ

- Setup.bat ์‹คํ–‰ํ•˜๋ฉด ๋ฉ€ํ‹ฐ ํ”Œ๋žซํผ์šฉ ๋ผ์ด๋ธŒ๋Ÿฌ๋ฆฌ๋ฅผ ๋ชจ๋‘ ๋‹ค์šด๋กœ๋“œ ํ•˜๋Š”๋ฐ, --exclude= ์˜ต์…˜์œผ๋กœ ์ œ์™ธํ•  ์ˆ˜ ์žˆ์Œ

- ๋˜ .gitdepsignore ํŒŒ์ผ๋กœ ๋‹ค์šด๋กœ๋“œํ•  ํŒŒ์ผ/ํด๋” ์ œ์™ธํ•  ์ˆ˜ ์žˆ์Œ

- --no-cache ์˜ต์…˜์œผ๋กœ .git์— ๋‹ค์šด๋กœ๋“œํ•œ ํŒŒ์ผ ์ €์žฅ ์•ˆํ•˜๋„๋ก


์˜ˆ) Setup.bat ํŒŒ์ผ ์ˆ˜์ • => ์•„๋ž˜ ์ฒ˜๋Ÿผํ•˜๋ฉด Win32/64๋ž‘ Linux/Android ํฌํ•จํ•˜๊ณ  ๋‚˜๋จธ์ง€ ์ œ์™ธ

set EXCLUDES= --exclude=IOS --exclude=Mac --exclude=MacOSX --exclude=OSX --exclude=osx32 --exclude=osx64 --exclude=WinRT --exclude=HTML5 --exclude=TVOS --exclude=HoloLens


rem Sync the dependencies...

.\Engine\Binaries\DotNET\GitDependencies.exe %PROMPT_ARGUMENT% %* --no-cache %EXCLUDES%

if ERRORLEVEL 1 goto error


์˜ˆ) .gitdepsignore ํŒŒ์ผ ์ถ”๊ฐ€

/Engine/Source/ThirdParty/PhysX3/Lib/HoloLens/**

/Engine/Source/ThirdParty/PhysX3/Lib/IOS/**


4. ์ฃผ์˜

- ์ œ์™ธํ•˜๋‹ค ๋ณด๋ฉด ์ปดํŒŒ์ผ ์•ˆ๋ ์ˆ˜๋„ ์žˆ์Œ

- ๊ทธ๋ƒฅ ์šฉ๋Ÿ‰ํฐ SSD ์“ฐ๋ฉด ์† ํŽธํ•จ



์•„๋ž˜๋Š” ์—”์ง„ ๋นŒ๋“œํ›„ ์šฉ๋Ÿ‰ ๋น„๊ต


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