https://blog.redbluegames.com/unity-tutorial-animate-pixel-art-using-aseprite-and-animation-importer-5c4fe1e06985
์ธํฐ๋ท์ ๋ค์ง๋ค ์ด๋ฐ ๊ธ์ ๋ฐ๊ฒฌํ๊ณ ๋ฐ๋ผ ํด๋ณด๋ ค๊ณ ํ๊ณ ์์ต๋๋ค. ๊ทธ๋ฐ๋ฐ ์ํฌํธ๋ ๋ฌธ์ ๊ฐ ์์ผ๋ window -> animation importer๋ง ์ด๋ฉด ์ค๋ฅ๊ฐ ๋ฉ๋๋ค. ์ฌ์ง์ด ์
๋ก๋๊ฐ ์๋ผ ๊ธ๋ก ์๋๋ค.
Invalid AssetDatabase path: C:\Users\82109\Desktop\unity_file\Candy Factory\Assets. Use path relative to the project folder.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
AnimationImporter.AssetDatabaseUtility:CreateDirectoriesInPath (string) (at Assets/AnimationImporter/Editor/Utilities/AssetDatabaseUtility.cs:92)
AnimationImporter.AssetDatabaseUtility:CreateAssetAndDirectories (UnityEngine.Object,string) (at Assets/AnimationImporter/Editor/Utilities/AssetDatabaseUtility.cs:35)
AnimationImporter.ScriptableObjectUtility:LoadOrCreateSaveData<AnimationImporter.AnimationImporterSharedConfig> (string) (at Assets/AnimationImporter/Editor/Utilities/ScriptableObjectUtility.cs:59)
AnimationImporter.AnimationImporter:LoadOrCreateUserConfig () (at Assets/AnimationImporter/Editor/AnimationImporter.cs:141)
AnimationImporter.AnimationImporterWindow:OnEnable () (at Assets/AnimationImporter/Editor/AnimationImporterWindow.cs:51)
UnityEditor.EditorWindow:GetWindow (System.Type,bool,string)
AnimationImporter.AnimationImporterWindow:ImportAnimationsMenu () (at Assets/AnimationImporter/Editor/AnimationImporterWindow.cs:42)
Invalid AssetDatabase path: C:\Users\82109\Desktop\unity_file\Candy Factory\Assets\Resources. Use path relative to the project folder.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
AnimationImporter.AssetDatabaseUtility:CreateDirectoriesInPath (string) (at Assets/AnimationImporter/Editor/Utilities/AssetDatabaseUtility.cs:92)
AnimationImporter.AssetDatabaseUtility:CreateAssetAndDirectories (UnityEngine.Object,string) (at Assets/AnimationImporter/Editor/Utilities/AssetDatabaseUtility.cs:35)
AnimationImporter.ScriptableObjectUtility:LoadOrCreateSaveData<AnimationImporter.AnimationImporterSharedConfig> (string) (at Assets/AnimationImporter/Editor/Utilities/ScriptableObjectUtility.cs:59)
AnimationImporter.AnimationImporter:LoadOrCreateUserConfig () (at Assets/AnimationImporter/Editor/AnimationImporter.cs:141)
AnimationImporter.AnimationImporterWindow:OnEnable () (at Assets/AnimationImporter/Editor/AnimationImporterWindow.cs:51)
UnityEditor.EditorWindow:GetWindow (System.Type,bool,string)
AnimationImporter.AnimationImporterWindow:ImportAnimationsMenu () (at Assets/AnimationImporter/Editor/AnimationImporterWindow.cs:42)
Parent directory must exist before creating asset at Assets/Resources/AnimationImporter/AnimationImporterConfig.asset.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
AnimationImporter.AssetDatabaseUtility:CreateAssetAndDirectories (UnityEngine.Object,string) (at Assets/AnimationImporter/Editor/Utilities/AssetDatabaseUtility.cs:37)
AnimationImporter.ScriptableObjectUtility:LoadOrCreateSaveData<AnimationImporter.AnimationImporterSharedConfig> (string) (at Assets/AnimationImporter/Editor/Utilities/ScriptableObjectUtility.cs:59)
AnimationImporter.AnimationImporter:LoadOrCreateUserConfig () (at Assets/AnimationImporter/Editor/AnimationImporter.cs:141)
AnimationImporter.AnimationImporterWindow:OnEnable () (at Assets/AnimationImporter/Editor/AnimationImporterWindow.cs:51)
UnityEditor.EditorWindow:GetWindow (System.Type,bool,string)
AnimationImporter.AnimationImporterWindow:ImportAnimationsMenu () (at Assets/AnimationImporter/Editor/AnimationImporterWindow.cs:42)
UnityException: Creating asset at path Assets/Resources/AnimationImporter/AnimationImporterConfig.asset failed.
AnimationImporter.AssetDatabaseUtility.CreateAssetAndDirectories (UnityEngine.Object unityObject, System.String unityFilePath) (at Assets/AnimationImporter/Editor/Utilities/AssetDatabaseUtility.cs:37)
AnimationImporter.ScriptableObjectUtility.LoadOrCreateSaveData[T] (System.String unityPathToFile) (at Assets/AnimationImporter/Editor/Utilities/ScriptableObjectUtility.cs:59)
AnimationImporter.AnimationImporter.LoadOrCreateUserConfig () (at Assets/AnimationImporter/Editor/AnimationImporter.cs:141)
AnimationImporter.AnimationImporterWindow.OnEnable () (at Assets/AnimationImporter/Editor/AnimationImporterWindow.cs:51)
UnityEditor.EditorWindow:GetWindow(Type, Boolean, String)
AnimationImporter.AnimationImporterWindow:ImportAnimationsMenu() (at Assets/AnimationImporter/Editor/AnimationImporterWindow.cs:42)
์ํฌํธํ ํจํค์ง๋ ๊นํ ๊ฐ์ ์ํฌํธํ๊ฑฐ๊ณ ์ ๋ํฐ ๋ฒ์ ์ 2021.3.0f1์ ๋๋ค.
๋๊ธ 0