private void Update() { if (Hero.instance.transform.position.x - transform.position.x > 4) transform.position = new Vector3(transform.position.x + 4, transform.position.y, transform.position.z); if (Hero.instance.transform.position.x - transform.position.x < -4) transform.position = new Vector3(transform.position.x - 4, transform.position.y, transform.position.z); if (Hero.instance.transform.position.y - transform.position.y > 4) transform.position = new Vector3(transform.position.x, transform.position.y + 4, transform.position.z); if (Hero.instance.transform.position.y - transform.position.y < -4) transform.position = new Vector3(transform.position.x, transform.position.y - 4, transform.position.z); }


๋ฐ”๋‹ฅ ํƒ€์ผ์„ ์ˆ˜์‹ญ๊ฐœ๋ฅผ ํ•œ ์˜ค๋ธŒ์ ํŠธ์— ๋ถ™ํ˜€๋ฒ„๋ฆฌ๊ณ  ๊ทธ ์˜ค๋ธŒ์ ํŠธ๋งŒ ์›€์ง์ด๊ฒŒ ํ•จ

์•„ใ…‹ใ…‹ ๋ฌดํ•œ์ฒ˜๋Ÿผ ๋ณด์ด๊ฒŒ๋งŒ ๋งŒ๋“ค๋ฉด ๋˜๋Š”๊ฑฐ ์•„๋‹ˆ๋ƒ๊ตฌ