using UnityEngine;
using System.Collections;
public static class NavigationManager : MonoBehaviour{
public static Dictionary<string,string> RouteInformation =ย
new Dictionary<string,string> () {
{ "World","The big bad world" },
{ "Cave", "The deep dark cave" },
};
}
์ด๋ ๊ฒ ํ๋ ค๋๋ฐ ์์จ์ง๋๋ฐ.. ์ ๋ํฐ 5 ๋๋ฉด์ ๊ธฐ๋ฅ์ด ์ฌ๋ผ์ง๊ฑด์ง..
๋์ฒด ๊ฐ๋ฅํ ๋ฐฉ๋ฒ ์์?
using System.Collections.Generic ํด๋ณด์ธ์...
์ ๊ฐ์ฌํฉ๋๋ค