using UnityEngine;

using System.Collections;


public static class NavigationManager : MonoBehaviour{

public static Dictionary<string,string> RouteInformation =ย 

new Dictionary<string,string> () {

{ "World","The big bad world" },

{ "Cave", "The deep dark cave" },

};

}


์ด๋ ‡๊ฒŒ ํ•˜๋ ค๋Š”๋ฐ ์•ˆ์จ์ง€๋Š”๋ฐ.. ์œ ๋‹ˆํ‹ฐ 5 ๋˜๋ฉด์„œ ๊ธฐ๋Šฅ์ด ์‚ฌ๋ผ์ง„๊ฑด์ง€..

๋Œ€์ฒด ๊ฐ€๋Šฅํ•œ ๋ฐฉ๋ฒ• ์žˆ์Œ?