int ran2;
ran = Random.Range(0, 100);
if(ran < 1)
{
Debug.Log("1%");
}
1๊ฐ์ง ํ๋ฅ ๊ตฌํ ๋ ์ด๋ ๊ฒ ๊ตฌํด๋ ๋ฌธ์ ์ฌ๋๋ก ์๋๋๋ ํ๋ฅ ์ด ๋ง๊ฒ ์ฃ ?
if(ran < 1)
{
Debug.Log("1%");
}
else if(ran >ย 1 && ran < 10)
{
}
๊ทธ๋ฆฌ๊ณ ์ฌ๋ฌ๊ฐ์ง ๊ตฌํ ๋ ๋ณดํต ์ด๋ป๊ฒ ๊ตฌํ๋์?ย
https://rito15.github.io/posts/unity-toy-weighted-random-picker/
๋๊ฐ ์งฑ์ด์ผ - dc App
๊ฐ์ฌํฉ๋๋ค.