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BuildMethodException: [GoogleMobileAds] Android Google Mobile Ads app ID is empty. Please enter a valid app ID to run ads properly.
ManifestProcessor.StopBuildWithMessage (System.String message) (at Assets/GoogleMobileAds/Editor/ManifestProcessor.cs:211)
ManifestProcessor.OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport report) (at Assets/GoogleMobileAds/Editor/ManifestProcessor.cs:96)
UnityEditor.Build.BuildPipelineInterfaces+<>c__DisplayClass16_0.<OnBuildPreProcess>b__1 (UnityEditor.Build.IPreprocessBuildWithReport bpp) (at <0d6ce211ebbc47e1a35a84c3672ff58f>:0)
UnityEditor.Build.BuildPipelineInterfaces.InvokeCallbackInterfacesPair[T1,T2] (System.Collections.Generic.List`1[T] oneInterfaces, System.Action`1[T] invocationOne, System.Collections.Generic.List`1[T] twoInterfaces, System.Action`1[T] invocationTwo, System.Boolean exitOnFailure) (at <0d6ce211ebbc47e1a35a84c3672ff58f>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
> Configure project :launcher
WARNING: The option setting 'android.enableR8=false' is deprecated.
It will be removed in version 5.0 of the Android Gradle plugin.
You will no longer be able to disable R8
> Task :unityLibrary:preBuild UP-TO-DATE
> Task :unityLibrary:GoogleMobileAdsPlugin.androidlib:preBuild UP-TO-DATE
> Task :launcher:preBuild UP-TO-DATE
~ κΈΈμ΄μ μλ΅
> Task :launcher:packageReleaseBundle
> Task :launcher:signReleaseBundle FAILED
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FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':launcher:signReleaseBundle'.
> A failure occurred while executing com.android.build.gradle.internal.tasks.Workers$ActionFacade
Β Β > Failed to read key dltmdxorcj from store "E:\Unity\ν€μ€ν μ΄\user.keystore": Cannot recover key
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
* Get more help at https://help.gradle.org
BUILD FAILED in 6s
Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
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CommandInvokationFailure: Gradle build failed.Β
E:\Unity\2021.3.9f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\java.exe -classpath "E:\Unity\2021.3.9f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-6.1.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "bundleRelease"
Environment Variables:
OculusBase = C:\Program Files\Oculus\
USERDOMAIN = TAEK
ProgramFiles = C:\Program Files
TMP = C:\Users\dltmd\AppData\Local\Temp
GTK_BASEPATH = C:\Program Files (x86)\GtkSharp\2.12\
PROCESSOR_REVISION = 7100
OneDriveConsumer = C:\Users\dltmd\OneDrive
OS = Windows_NT
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λκΈ κ°μ¬ν©λλ€. Gradleμ μ΄λ»κ² μ¬μ€μΉνλμ§ λͺ¨λ₯΄κ² λλ° μ λν°νλΈ μ λ°μ΄νΈνλ λλ€μ^^;
1λ²μ§Έ - κ΅¬κΈ μ λλͺΉ AppID λΉμ΄μλ κ² κ°μ 2λ²μ§Έ - Gradle λ²μ λ¬Έμ . ꡬκΈμμ "The option setting 'android.enableR8=false' is deprecated."λ‘ κ²μνλ©΄ ν΄κ²° λ°©μ λμ΄ 3λ²μ§Έ - ν€μ€ν μ΄λ μ λλ‘ μ°κ²°λμκ³ , λΉλ²λ μ λ ₯ λμ΄μμ? 4, 5, 6 - μμ κ±° 3κ° λ€ μ λλ‘ μ°κ²°νλ©΄ ν΄κ²°λ κ±Έ?