Unity Document ๋ณด๋‹ค๊ฐ€ ์Šคํฌ๋ฆฝํŠธ ์ตœ์ ํ™”๋ผ๋Š” ๊ณณ์—์„œ ์ด๋Ÿฐ ๊ธ€๊ท€๋ฅผ ๋ฐœ๊ฒฌํ•จ


https://docs.unity3d.com/kr/2020.2/Manual/MobileOptimizationPracticalScriptingOptimizations.html


'์ฆ‰์‹œ ๊ฐœ์„ ํ•  ์ˆ˜ ์žˆ๋Š” ๋ถ€๋ถ„์ด ์žˆ์Šต๋‹ˆ๋‹ค. ์Šคํฌ๋ฆฝํŠธ์—์„œ FixedUpdate๋ฅผ Update๋กœ, fixedDeltaTime์„ deltaTime์œผ๋กœ ๋Œ€์ฒดํ•ฉ๋‹ˆ๋‹ค. FixedUpdate๋Š” ๋ฌผ๋ฆฌ ์—…๋ฐ์ดํŠธ๋ฅผ ๋‚˜ํƒ€๋‚ด๋ฉฐ, ํ”„๋ ˆ์ž„ ์—…๋ฐ์ดํŠธ๋ณด๋‹ค ๋” ์ž์ฃผ ์ผ์–ด๋‚ฉ๋‹ˆ๋‹ค.'



์•„๋ฌด๊ฒƒ๋„ ๊ฑด๋“œ๋ฆฌ์ง€ ์•Š์•˜์„๋•Œ ์ผ๋ฐ˜์ ์ธ FixedDeltaTime = 0.02s /ย 60FPS ๊ฐ€์ •ํ–ˆ์„๋•Œ DeltaTime = 0.016s ์ผํ…๋ฐ


์–ด์งธ์„œ ๋ฌผ๋ฆฌ ์—…๋ฐ์ดํŠธ๊ฐ€ ๋” ์ž์ฃผ ์ผ์–ด๋‚œ๋‹ค๊ณ  ํ•˜๋Š”๊ฑฐ์ž„?


ExecutionOrder๋ฅผ ๋ด๋„ ์ž˜ ๋ชจ๋ฅด๊ฒ ์Œ. ๋‚ด๊ฐ€ ๋ชจ๋ฅด๋Š” ๋ญ”๊ฐ€๊ฐ€ ์žˆ๋Š”๊ฑฐ์ž„?


https://docs.unity3d.com/Manual/ExecutionOrder.html