ย 

public GameObject go; // ์„ ์–ธํ•ด์„œย ์ธ์ŠคํŽ™ํ„ฐ์ฐฝ์— ๋“œ๋ž˜๊ทธ


GameObject.Find("์˜ค๋ธŒ์ ํŠธ์ด๋ฆ„");


void Start()

{

ย  ย  BroadcastMessage("OnGoCreate", this.gameObject);ย // ์ž๊ธฐ์‹ ๊ณ ํ˜•

}ย 



UniRxย ZenJect ์•ˆ์“ธ๊ฑด๋ฐ


์œ„์—๊ฑฐ๋“ค ๋ง๊ณ  ๊ดœ์ฐฎ์€๊ฑฐ ์—†์„๊นŒ?