using DG.Tweening; ๋ฐ•์•˜๊ณ 

ย public Text talkText;



public void ๋ฒ„ํŠผํด๋ฆญ(){


ย talkText.text = "";

ย  ย  ย  ย  talkText.DOText("๋Œ€์ถฉ ์•„๋ฌด๋ง์ด๋‚˜ ํ•จ", 1.7f).SetEase(Ease.Linear);

}


์ด๋ ‡๊ฒŒ ํ•˜๊ณ  ๋ฒ„ํŠผ ํด๋ฆญํ•˜๋ฉด ๊ฑ ""๋งŒ ๋˜๊ณ  ์•„๋ฌด๋ง์ด๋‚˜ํ•จ์€ ์•ˆ๋‚˜์˜ด