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NullReferenceException: Object reference not set to an instance of an object

EnemySpawner+<SpawnEnemy>d__4.MoveNext () (at Assets/Scripts/EnemySpawner.cs:28)

UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <c399efc08928422d8828d74a2b19ffba>:0)

UnityEngine.MonoBehaviour:StartCoroutine(String)

EnemySpawner:Awake() (at Assets/Scripts/EnemySpawner.cs:17)


์ด๋Ÿฐ ์˜ค๋ฅ˜๊ฐ€ ๋‚˜๋Š”๋ฐ ์–ด๋–ป๊ฒŒ ํ•ด๊ฒฐํ•ด๋ƒํ•˜๋‚˜์š”? ใ… ใ