3% ํ™•๋ฅ ๋กœ SSR ์ด ๋‚˜์˜ค๊ณ 

10% ํ™•๋ฅ ๋กœ SR์ด ๋‚˜์˜ค๊ณ 

87% ํ™•๋ฅ ๋กœ R์ด ๋‚˜์˜ค๋Š” ๊ฒŒ์ž„์ด ์žˆ์œผ๋ฉด


์ฝ”๋“œ๋Š” ์–ด๋–ค ์‹์œผ๋กœ ๊ตฌํ˜„ํ•ด์•ผ ์ง๊ด€์ ์ด๊ณ  ์‚ฌ์šฉํ•˜๊ธฐ ํŽธํ• ๊นŒ?



float randomRange = Random.Range(0f, 1f);


if (0.00f <= randomRange && randomRange <= 0.03f)

{

// SSR

}

else if (0.03f <= randomRange && randomRange <= 0.13f)

{

// SR

}

else if (0.13f <= randomRange && randomRange <= 1.00f)

{

// R

}

// ....



์ด๊ฑด ๋ญ”๊ฐ€ ์ข€ ๊ทธ๋Ÿฐ๋ฐ