UnityWebRequest www = UnityWebRequestAssetBundle.GetAssetBundle(url);


AssetBundle bundle = DownloadHandlerAssetBundle.GetContent(www);



์—ฌ๊ธฐ๊นŒ์ง€ ์กธ๋ผ ์ž˜๋ฌ์Œ


์ด์ œ ์ € bundle ์ด๋ž€๋†ˆ์„ ํด๋ผ(์ปดํ„ฐ๋“  ํฐ์ด๋“ ) ์ €์žฅ ์‹œํ‚ค๊ณ ์‹ถ์€๋ฐ ์–ดใ„ธํ—ˆ๊ฒŒ ํ•ด์•ผ๋จ??