Player๊ฐ€ Attack์ด๋ผ๋Š” ํด๋ž˜์Šค์˜ ๊ฐ์ฒด๋ฅผ new Attack์ฒ˜๋Ÿผย ์ง์ ‘ ๋งŒ๋“ค์–ด์„œ ์“ฐ๋ฉด Attack์— ๋Œ€ํ•œย ์˜์กด์„ฑ์ด ๋†’์€๊ฑฐ์ž–์•„์š”.

๊ทธ๋ž˜์„œ ์™ธ๋ถ€์—์„œ ๋งŒ๋“ค์–ด์„œ ์ „๋‹ฌํ•ด์ฃผ๋Š” ๋ฐฉ๋ฒ•์ด ์žˆ๋‹ค๊ณ  ๋“ค์—ˆ๋Š”๋ฐ์š”. ์ด๊ฒŒ ์˜์กด์„ฑ ์ฃผ์ž…์ด๋ผ๊ณ  ์•Œ๊ณ ์žˆ์Šต๋‹ˆ๋‹ค.


๊ทธ๋Ÿผ ์œ ๋‹ˆํ‹ฐ์—์„œ Player๊ฐ€ Attack์˜ ๊ฐ์ฒด attack์— GetComponent<Attack>()์œผ๋กœ ๊ฐ€์ ธ์™€ ์“ฐ๋Š”๊ฑด ์™ธ๋ถ€์—์„œ ๋งŒ๋“ค์–ด์ง„ ๊ฑธ ์จ์„œ ์˜์กด์„ฑ์ด ๋‚ฎ์•„์ง€๋Š” ๊ฑด๊ฐ€์š”?

๋ฐ˜๋Œ€๋กœ AddComponentํ•œ ๋‹ค์Œ GetComponentํ•˜๋ฉด ์ง์ ‘ Addํ•ด์„œ ๋งŒ๋“ ๊ฑฐ๋‹ˆ๊นŒ ์˜์กด์„ฑ์ด ๋†’์€๊ฑด๊ฐ€์š”?


ํ•˜๋‚˜ ์•Œ์•„๋ณด๊ณ  ๋งŒ๋“ค๊ณ  ์žˆ๋Š” ์ฝ”๋“œ์— ์ ์šฉ์‹œ์ผœ๋ณด๋ ค๋‹ˆ๊นŒย ๋จธ๋ฆฌ๊ฐ€ ํ„ฐ์ ธ ์ฃฝ์„ ๊ฑฐ ๊ฐ™์•„์š”...