์ธํ’‹ํ•„๋“œ๋ฅผ ์ž˜ ์‚ฌ์šฉํ•  ์ผ์ด ์—†์—ˆ๋Š”๋ฐ
ํ”„๋กœํ† ํƒ€์ž… ์ œ์ž‘์— ๊ธฐํš์ž๋“ค์ด ์‹œ๋ฎฌ๋ ˆ์ด์…˜ ๋Œ๋ฆฌ๊ธฐ ์œ„ํ•œ ์ˆ˜์น˜๋ฅผ ๋„ฃ๊ธฐ ์œ„ํ•ด ์ธํ’‹ํ•„๋“œ๋ฅผ ์ฒ˜์Œ ์จ๋ดค์Œ
placeholder์— ํ•œ๊ธ€๋„ ๋„ฃ๊ธฐ ์œ„ํ•ด์„œ TMPro๋กœ ๋งŒ๋“ค์—ˆ๋Š”๋ฐ
์ด ์”จ๋ฐœ ์ˆซ์ž ๋„ฃ๊ณ  Parse๊ฐ€ ์•ˆ๋“ค์–ด์ณ๋จน๋Š”๊ฑฐ์ž„ ๊ณ„์† ํ˜•์‹์— ๋งž์ง€ ์•Š๋Š”๊ฑธ ๋„ฃ๋Š”๋‹ค๊ณ  ๋ฑ‰์–ด๋ฒ„๋ฆผ..
ํ•œ 2์‹œ๊ฐ„๋™์•ˆ ํ—ค๋งธ๋Š”๋ฐ
https://forum.unity.com/threads/float-parse-does-not-work-in-tmpro-input-field-which-basically-means-tmpro-is-useless.718268/
์ด๊ฑฐ ๋ณด๊ณ  ํ•ด๊ฒฐํ–ˆ๋‹ค.

์ž์‹ ํ…์ŠคํŠธ ์š”์†Œ์— ์•”ํ˜ธํ™”์ ์ธ ์š”์†Œ๊ฐ€ ์ถ”๊ฐ€๋˜์„œ ์•„๋ฌด๋ฆฌ ์ถœ๋ ฅ์„ ํ•ด๋ด๋„ ๊ฒ‰๋ณด๊ธฐ์—” ์•Œ๋งž์€ ํ˜•์‹์œผ๋กœ ์ถœ๋ ฅ๋˜์„œ ๋ชฐ๋ž๋˜๊ฑฐ์ž„!
๊ทธ๋ž˜์„œ TMPro ๋ณ€์ˆ˜๋ฅผ
publicย TextMeshProUGUI inputVal์—์„œ


public TMP_InputField inputVal;๋กœ ์ง์ ‘์ ์œผ๋กœ ๋ฐ›์•„์ฃผ๋„๋ก ๋ฐ”๊ฟ”์ฃผ๋‹ˆ ํ•ด๊ฒฐ!