as๊ฐ€ ๋ฌด์Šจ ์—ญํ• ์„ ํ•˜๋Š”๊ฑฐ์ฃ ?


Instantiate์‹œ์— ์ฃผ๋กœ ๋งˆ์ง€๋ง‰์— ์‚ฌ์šฉํ•ด์ฃผ๋Š” ๊ฒƒ์œผ๋กœ ์•Œ๊ณ  ์žˆ๋Š”๋ฐ


GameObject go = Instantiate(...) as GameObejct;


์ด๋Ÿฐ ์‹์œผ๋กœ์š”.


์–ด์ฐจํ”ผ Instantiate()์˜ย ๋ฐ˜ํ™˜ํ˜•์ด GameObject์ธ๋ฐ ์™œ ์•ˆ ํ•ด์ฃผ๋ฉด ์˜ค๋ฅ˜๊ฐ€ ๋‚˜๊ณ ,


๋‚ด๋ถ€์ ์œผ๋กœ ๋ฌด์Šจ ์—ญํ• ์„ ํ•ด์ฃผ๊ธฐ์— ์‚ฌ์šฉํ•ด์ฃผ๋ฉด ์˜๋„ํ•œ๋Œ€๋กœ ๋™์ž‘ํ•˜๋Š”๊ฑธ๊นŒ์š”?