์œ ๋‹ˆํ‹ฐ ๋ฐฐ์šด์ง€ 3์ฃผ๋๋Š”๋ฐ

์›Œํฌ๋ž˜ํ”„ํŠธ ๋žœ๋ค๋””ํŽœ์Šค์ฒ˜๋Ÿผ ์‚ฌ๊ฐํ˜•์— ๋ชฌ์Šคํ„ฐ๊ฐ€ ๊ณ„์† ๊บพ์œผ๋ฉด์„œ ๋„๋Š” ๋ฌด๋น™์€ ์–ด๋–ป๊ฒŒ ๊ตฌํ˜„ํ•ด์•ผํ•จ?

์— ํ‹ฐ์˜ต์ ์— ์ฝœ๋ผ์ด๋” ์ค˜์„œ ์˜จํŠธ๋ฆฌ๊ฑฐ ์ž‘๋™ํ•˜๋ฉด ๊บพ๋Š”๋А๋‚Œ์œผ๋กœ ํ• ๋ผํ–ˆ๋Š”๋ฐ ๊ทธ๋Ÿฌ๋‹ˆ๊นŒ ๊บพ๋Š” ์ขŒํ‘œ๊ฐ€ ์ผ์ •ํ•œ ์ •์‚ฌ๊ฐํ˜• ๋ฌด๋น™์ด ์•„๋‹Œ ๊บพ์„๋•Œ๋งˆ๋‹ค ์•ˆ์ชฝ์œผ๋กœ ๋ง๋ ค๋“ค์–ด๊ฐ€๋Š” ๋ฌด๋น™์„ ํ•˜๊ฒŒ๋˜๋„ค

public void OnTriggerEnter(Collider other)

{

if(other.tag =="Turn")

{

Debug.Log("ํ„ด์„ํ•˜์ž");

Vector3 centerPosition = other.transform.position;

if (transform.position == centerPosition)

{ //์ ‘์ด‰ํ•œ ๋ฌผ์ฒด์˜ ์ •์ค‘์•™์— ๋‹ฟ์•˜์„๋•Œ ํ„ด์„ํ•˜๊ณ  ์‹ถ์–ด

Debug.Log("์ค‘์•™์„ ํ™•์ธํ–ˆ๋‚˜?");

Quaternion a = Quaternion.Euler(new Vector3(0, 270f, 0));

transform.rotation = a;

Monrigidbody.velocity = Vector3.left * antSpeed;

}

}

}

์ด๊ฑฐ๋Š” ์ฝœ๋ผ์ด๋”์˜ ์ •์ค‘์•™์—์„œ ๊บพ๊ฒŒ ๋งŒ๋“ค๋ ค๊ณ  ์ฝ”๋”ฉํ•œ๊ฑด๋ฐ ์ค‘์•™์„ ํ™•์ธํ–ˆ๋‚˜ ๋””๋ฒ„๊ทธ๊ฐ€ ์•ˆ๋œจ๋„คย 

๊ฒฐ๊ตญ if๋ฌธ ์กฐ๊ฑด์„ ๋งŒ์กฑํ•˜์ง€ ๋ชปํ•œ๊ฑด๋ฐ ๋ฌด์—‡์ด ๋ฌธ์ œ์ผ๊นŒ

์•„๋‹ˆ๋ฉด ์ •์‚ฌ๊ฐํ˜• ๋ฌด๋น™๊ตฌํ˜„ํ•˜๋Š”๋ฐ ๋‹ค๋ฅธ๋ฐฉ๋ฒ•์ด ์žˆ์„๋ผ๋‚˜