mouse = Camera.main.ScreenToWorldPoint(Input.mousePosition);


์œ„์˜ ์ฝ”๋“œ๋กœ ๋งˆ์šฐ์Šค ์ปค์„œ์˜ ์œ„์น˜๋ฅผ mouse๋ผ๋Š” vector2๊ฐ’์œผ๋กœย ๋ฐ›์•„์˜จ ๋’ค์—


mouse์˜ x๊ฐ’์ด -์—์„œ +๋กœ ๋ฐ”๋€Œ๋Š”๊ฑธ ๋ง‰์œผ๋ ค๋ฉด ์–ด๋–ป๊ฒŒ ํ•ด์•ผํ•จ?