์ง€๊ธˆ ๋งŒ๋“ค๊ณ  ์žˆ๋Š” ๊ฒŒ์ž„์—์„œ ๊ฐ ๋ชจ์…˜์„ Animatior๋ฅผ ์‚ฌ์šฉํ•ด์„œ ์‚ฌ์šฉํ•˜๊ณ  ์žˆ๋Š”๋ฐ,
๊ฑท๊ธฐ, ์ ํ”„ ๊ฐ™์€ ๋ชจ์…˜๋“ค์€ ํŠน์ • Condition์ผ๋•Œ ์ง€์†์ ์œผ๋กœ ๋ฐ˜๋ณตํ•ด์•ผ ํ•˜๋ฏ€๋กœ Parameter๋ฅผ ํ†ตํ•ด์„œ ๊ด€๋ฆฌํ•˜๊ณ  ์žˆ๋Š”๋ฐ

์Šคํ‚ฌ ์‚ฌ์šฉ ๋ชจ์…˜ ๊ฐ™์€ ๊ฒฝ์šฐ ํ•ด๋‹น ์Šคํ‚ฌ์˜ ํ•œ Cycle๋งŒ ์žฌ์ƒํ•˜๋ฉด ๋˜๋‹ˆ๊นŒ Animator.Play()๋ž‘, Trigger๋ฅผ ํ†ตํ•ด์„œ ์žฌ์ƒ์„ ํ•ด๋ดค๋Š”๋ฐ
์ด๋ ‡๊ฒŒ ํ•˜๋ฉด ์œ„์—์„œ ๋งํ–ˆ๋˜ ๋‹ค๋ฅธ ๋ชจ์…˜๋“ค์˜ Condition ๋•Œ๋ฌธ์— ์ฆ‰์‹œ Condition์— ํ•ด๋‹นํ•˜๋Š” ๋ชจ์…˜์œผ๋กœ ์žฌ์ƒ์ด ๋˜๋ฒ„๋ฆฌ๋Š” ๋ฌธ์ œ๊ฐ€ ์žˆ์Œ

์ด๋•Œ Parameter๋ฅผ ํ†ตํ•ด์„œ ์Šคํ‚ฌ ์‚ฌ์šฉ์ค‘์ผ๋•Œ๋Š” ๋‹ค๋ฅธ ๋ชจ์…˜์ด ๋‚˜์˜ค์ง€ ์•Š๋„๋ก ํ•  ์ˆ˜ ์žˆ๊ฒ ์ง€๋งŒ,
์ด ๊ฒฝ์šฐ์—๋Š” ํ•ด๋‹น Parameter๋ฅผ ๋ชจ๋“  ์Šคํ‚ฌ๋“ค์ด enable/disable ์ƒํƒœ๋ฅผ ๊ด€๋ฆฌ๋ฅผ ํ•ด์•ผํ•˜๋Š” ๋ฌธ์ œ๊ฐ€ ์žˆ์–ด์„œ
์ƒˆ๋กœ์šด Parameter๋ฅผ ๋งŒ๋“ค์ง€ ์•Š๊ณ ์„œ ํ•ด๊ฒฐํ•˜๊ณ  ์‹ถ์Œ

์ด ๋ฌธ์ œ๋ฅผ ํ•ด๊ฒฐํ•  ๋ฐฉ๋ฒ•์ด ์žˆ์„๊นŒ?

๋˜, ์›๋ž˜ ์• ๋‹ˆ๋ฉ”์ด์…˜๋“ค์€ ์ƒํƒœ๋จธ์‹  ํ†ตํ•ด์„œ ๋งŽ์ด ํ•œ๋‹ค๊ณ  ํ•˜๋Š”๋ฐ, ์ด ๊ฒฝ์šฐ์—๋Š” ํŠน์ • ๋ชจ์…˜์ด ๋‹ค๋ฅธ ๋ชจ์…˜์œผ๋กœ ์ด์–ด์ง€๋Š” ๊ฒฝ์šฐ๋Š” ๊ฑฐ์˜ ์—†๊ณ 
Any State์—์„œ ์›ํ•˜๋Š” State๋กœ ์˜ฎ๊ฒจ๊ฐ€๋Š” ๊ฒฝ์šฐ๋ฐ–์— ์—†๋Š”๋ฐ, ๋‚ด๊ฐ€ ์ ์ ˆํ•œ ์ƒํƒœ๋จธ์‹ ์„ ๊ตฌ์ƒํ•˜์ง€ ๋ชปํ•ด์„œ ๊ทธ๋Ÿฐ๊ฑธ๊นŒ ์•„๋‹ˆ๋ฉด ์›๋ž˜ 2D๊ฒŒ์ž„์˜ ๊ฐ ๋ชจ์…˜๋“ค์€
์„œ๋กœ ํฌ๊ฒŒ ๊ฒฐ์†์ด ๋˜์ง€ ์•Š๋Š”๊ฑธ๊นŒ?