https://jjong-ga.tistory.com/101
https://www.youtube.com/watch?v=gKauseRHFRg&list=PLLtCXwcEVtulmgxqM_cA8hjIWkSNMWuie&index=3 ํ๋ ์ด์ด ์์ง์ ์ค์ . ์ฝ๋ using UnityEngine; [RequireComponent(typeof(Rigidbody2D))] public class Movement : MonoBehaviour { private Rigidbody2D playerRb; private Animator myAnim; public float playerMoveSpeed; private void Awake() { playerRb = GetComponent(); myAnim = GetComponent(); } private void FixedUpdate() { ..
jjong-ga.tistory.com
8๋ฐฉํฅ ์์ง์ ์์๊ฑฐ ๋ณด๊ณ ๋ฐ๋ผํ๊ณ ์๋๋ฐ ๋ญ๊ฐ ์๋ชป๋๊ฑฐ๊ฐํ
์บ๋ฆญํฐ๊ฐ ๊ฐ๋งํ์์๋ IdleTree๊ฐ ์คํ๋๋ค๊ฐ ๋ฒํผ๋๋ฅด๋ฉด MoveTree๋ก ๋์ด๊ฐ์ผ ํ๋๋ฐ
IdleTree๊ฐ ํ๋ฒ ๋๋ ๋๋ง๋ค์๋์ผ๋ก MoveTree๋ก ์กฐ๊ธ์ฉ? ๋์ด๊ฐ
๊ทธ๋์ ๊ฐ๋งํ์์ด๋ ํ๋ฒ์ฉ ์์ฐ์์ฐ๊ฑฐ๋ฆผ
๋ Idle ์ ๋๋ฉ์ด์ ํด๋ฆฝ ์๊ฐ ๋๋ฆฌ๋๊น ์์ง์ผ๋ ๋ฐ๋ก์๋์ด๊ฐ..
๋ญ๊ฐ ๋ฌธ์ ์ผ๊น..
์์์ง์๋๋ฐ ๋ฌด๋ธํธ๋ฆฌ๋ก ๋์ด๊ฐ๋ฉด ์์ง ์กฐ๊ฑด๋ฌธ์ ์ง