a15714ab041eb360be3335625683746f07534520d6a6e389d53466f39f1dcd6ee6344453154c5eda8f06ecf1f9


๋ชจ๋ฐ”์ผ ๋นŒ๋“œ ํ• ๋•Œ ๋งˆ๋‹ค ์˜ค๋ฅ˜ ๋œจ๋Š”๋ฐ ์ธํ„ฐ๋„ท์— ๋ฐฉ๋ฒ•์ด๋ž€ ๋ฐฉ๋ฒ•์€ ๋‹ค ์‹œ๋„ํ•ด๋ดค์ง€๋งŒ ํ•ด๊ฒฐ๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค... ๋ญ๊ฐ€ ๋ฌธ์ œ์ธ์ง€ ์•Œ๋ ค์ฃผ์‹ค์ˆ˜ ์žˆ๋‚˜์š”??Library\Bee\artifacts\Android\AsyncPluginsFromLinker: Failed to find entry-points:

0x00007ff712a02bbd (Unity) StackWalker::GetCurrentCallstack

0x00007ff712a07b69 (Unity) StackWalker::ShowCallstack

0x00007ff7139d7041 (Unity) GetStacktrace

0x00007ff7140954d2 (Unity) DebugStringToFile

0x00007ff71192bae6 (Unity) DebugLogHandler_CUSTOM_Internal_Log

0x00000206e2ee0953 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)

0x00000206e2ee086b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])

0x00000206e15bd8c0 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)

0x00000206e15bd785 (Mono JIT Code) UnityEngine.Debug:LogError (object)

0x00000206e15bd20b (Mono JIT Code) UnityEditor.Modules.BeeBuildPostprocessor:DefaultResultProcessor (Bee.BinLog.NodeFinishedMessage,bool,bool)

0x00000206e15bcc3b (Mono JIT Code) UnityEditor.Modules.BeeBuildPostprocessor:ReportBuildResults ()

0x00000206e0ab9ad3 (Mono JIT Code) UnityEditor.Modules.BeeBuildPostprocessor:PostProcess (UnityEditor.Modules.BuildPostProcessArgs)

0x00000206e0ab90ab (Mono JIT Code) UnityEditor.Modules.DefaultBuildPostprocessor:PostProcess (UnityEditor.Modules.BuildPostProcessArgs,UnityEditor.BuildProperties&)

0x00000206e0ab6c5b (Mono JIT Code) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess (UnityEditor.Modules.BuildPostProcessArgs,UnityEditor.BuildProperties&)

0x00000206e0ab63e1 (Mono JIT Code) UnityEditor.PostprocessBuildPlayer:Postprocess (UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,string,string,string,int,int,UnityEditor.BuildOptions,UnityEditor.RuntimeClassRegistry,UnityEditor.Build.Reporting.BuildReport)

0x00000206e0ab6755 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_int_int_int_object_object_object_int_int_int_object_object (object,intptr,intptr,intptr)

0x00007ffb3ea0e0d4 (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)

0x00007ffb3e94eb74 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3066)

0x00007ffb3e94ed0c (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3113)

0x00007ff71291a034 (Unity) scripting_method_invoke

0x00007ff7128f8254 (Unity) ScriptingInvocation::Invoke

0x00007ff71440b141 (Unity) CallMono

0x00007ff714413ff7 (Unity) PostprocessPlayer

0x00007ff71440e3e3 (Unity) DoBuildPlayer_PostBuild

0x00007ff71440c4de (Unity) DoBuildPlayer

0x00007ff7143ffd05 (Unity) BuildPlayer

0x00007ff7121963df (Unity) BuildPipeline::BuildPlayerInternalNoCheck

0x00007ff711ee2ebc (Unity) BuildPipeline_CUSTOM_BuildPlayerInternalNoCheck

0x00000206df875857 (Mono JIT Code) (wrapper managed-to-native) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[],bool)

0x00000206df874ff3 (Mono JIT Code) UnityEditor.BuildPlayerWindow/DefaultBuildMethods:BuildPlayer (UnityEditor.BuildPlayerOptions)

0x00000206df8713eb (Mono JIT Code) UnityEditor.BuildPlayerWindow:CallBuildMethods (bool,UnityEditor.BuildOptions)

0x00000206df8964c3 (Mono JIT Code) UnityEditor.BuildPlayerWindow:GUIBuildButtons (UnityEditor.Modules.IBuildWindowExtension,bool,bool,bool,UnityEditor.Build.BuildPlatform,UnityEditor.Modules.IBuildPostprocessor)

0x00000206df88ae1b (Mono JIT Code) UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings ()

0x00000206df86b83b (Mono JIT Code) UnityEditor.BuildPlayerWindow:OnGUI ()

0x00000206238de2d2 (Mono JIT Code) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect)

0x00000206238de0f3 (Mono JIT Code) UnityEditor.DockArea:DrawView (UnityEngine.Rect)

0x00000206238ce693 (Mono JIT Code) UnityEditor.DockArea:OldOnGUI ()

0x00000206237fbabf (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool)

0x00000206238bda4b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool)

0x00000206dce8718b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool)

0x00000206dce882f3 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool)

0x00000206dce87c9b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool)

0x00000206dce84173 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool)

0x00000206234aca03 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:ProcessEvent (UnityEngine.UIElements.EventBase)

0x00000206234ac5e3 (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEvent (UnityEngine.UIElements.EventBase)

0x00000206234ac31f (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtCurrentTargetAndPhase (UnityEngine.UIElements.EventBase)

0x00000206234ac0a3 (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase)

0x00000206dce810eb (Mono JIT Code) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)

0x0000020623555e9e (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,bool)

0x000002062355582b (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)

0x0000020623497fb3 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEventQueue ()

0x0000020623497e23 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:OpenGate ()

0x0000020623497d7b (Mono JIT Code) UnityEngine.UIElements.EventDispatcherGate:Dispose ()

0x0000020623555d03 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)

0x0000020623555203 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode)

0x000002062355507b (Mono JIT Code) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode)

0x00000206237a0673 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel)

0x00000206235cff83 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&)

0x00000206235dfe9f (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr)

0x000002062360ff0b (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr)

0x000002062360fd5d (Mono JIT Code) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

0x000002062360fe16 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_int_intptr_intptr& (object,intptr,intptr,intptr)

0x00007ffb3ea0e0d4 (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)

0x00007ffb3e94eb74 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3066)

0x00007ffb3e94ed0c (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3113)

0x00007ff71291a034 (Unity) scripting_method_invoke

0x00007ff7128f8254 (Unity) ScriptingInvocation::Invoke

0x00007ff7128f2ea5 (Unity) ScriptingInvocation::Invoke<void>

0x00007ff712a4d66a (Unity) Scripting::UnityEngine::GUIUtilityProxy::ProcessEvent

0x00007ff7134402c8 (Unity) GUIView::ProcessRetainedMode

0x00007ff713a09ffe (Unity) GUIView::OnInputEvent

0x00007ff713440213 (Unity) GUIView::ProcessInputEventFromAPI

0x00007ff7134400e8 (Unity) GUIView::ProcessInputEvent

0x00007ff713a0ae2e (Unity) GUIView::ProcessEventMessages

0x00007ff713a04bb5 (Unity) GUIView::GUIViewWndProc

0x00007ffbce588211 (USER32) DispatchMessageW

0x00007ffbce587cd1 (USER32) DispatchMessageW

0x00007ff7139dd803 (Unity) MainMessageLoop

0x00007ff7139e31e0 (Unity) WinMain

0x00007ff714dc765e (Unity) __scrt_common_main_seh

0x00007ffbcd0126ad (KERNEL32) BaseThreadInitThunk

0x00007ffbce98aa68 (ntdll) RtlUserThreadStart