static ConstructorHelpers::FObjectFinder<UAnimMontage> ATTACK_MONTAGE(TEXT("/Game/Tekken/Character/Animation/newHwoarang_Skeleton_Montage.newHwoarang_Skeleton_Montage"));



if (ATTACK_MONTAGE.Succeeded()) {
ย ย ย ย AttackMontage = ATTACK_MONTAGE.Object;
}
์• ๋‹ˆ๋ฉ”์ด์…˜ ์ธ์Šคํ„ด์Šค์—์„œ ์ด๋Ÿฐ์‹์œผ๋กœ ์ƒ์„ฑ์ž์—์„œ ๋ชฝํƒ€์ฃผ๋ฅผ ์„ค์ •ํ•˜๋Š”๋ฐ
์ด๊ฑธ ๊ฒŒ์ž„ ๋„์ค‘์— ํ•จ์ˆ˜๊ฐ€ ํ˜ธ์ถœ๋ ๋•Œ ์ € ์–ดํƒ๋ชฝํƒ€์ฃผ๋ฅผ ๋‹ค๋ฅธ ๋ชฝํƒ€์ฃผ๋กœ ๋ฐ”๊ฟ€์ˆ˜์žˆ๋‚˜์š”?