Unity IAP: <b>Unity In-App Purchasing</b> requires <b>Unity Gaming Services</b> to have been initialized before use.
- Find out how to initialize <b>Unity Gaming Services</b> by following the documentation <i>https://docs.unity.com/ugs-overview/services-core-api.html#InitializationExample</i>
or download the <i>06 Initialize Gaming Services</i> sample from <i>Package Manager > In-App Purchasing > Samples</i>.
- If you are using the codeless API, you may want to enable the enable <b>Unity Gaming Services</b> automatic initialization by checking the <b>Automatically initialize Unity Gaming Services</b> checkbox at the bottom of the <b>IAP Catalog</b> window
UnityEngine.Purchasing.UnityPurchasing:Initialize (UnityEngine.Purchasing.IStoreListener,UnityEngine.Purchasing.ConfigurationBuilder)
IAPManager:InitUnityIAP () (at Assets/IAPManager.cs:28)
IAPManager:Start () (at Assets/IAPManager.cs:16)
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์ ๊ฑฐ ์ํ๋ฉด ๋ฒ๊ทธ ์๊ธธ ์ ์์?
๊ทธ๊ฑด ๋ชจ๋ฅด์ง ๊ฑ ๋ฌธ์ ์์ด ๋ณด์ด๋ฉด ์ํค๋๋๋ก ํ๋๊ฒ ๋ต์