์ธ์ŠคํŽ™ํ„ฐ์— List<UnityEvent> ์ œ๋Œ€๋กœ ํ• ๋‹นํ•ด๋†“๊ณ  ์‹คํ–‰์‹œํ‚ค๋ฉด ์ฒซ๋ฒˆ์งธ ์‹œ๋„์—๋Š” ์ž˜ ๋˜๋Š”๋ฐ ๋‘๋ฒˆ์งธ ์‹œ๋„๋ถ€ํ„ฐ ์•„์–˜ ์—ฐ๊ฒฐ๋œ ํ•จ์ˆ˜ ํ˜ธ์ถœ์„ ์•ˆํ•ฉ๋‹ˆ๋‹ค. ๋ช‡๋ฒˆ ๋กœ๊ทธ๋ฅผ ์ฐ์–ด๋ดค๋Š”๋ฐ ๋‹ต๋‹ตํ•œ ์ ์€


public void Log(string key)

{

Debug.Log(actionValues[actionKeys.IndexOf(key)].GetPersistentTarget(0));

}


์—์„œ๋งŒ null์ด ์ถœ๋ ฅ๋˜๊ณ 


public void Log2(string key)

{

Debug.Log(actionValues[actionKeys.IndexOf(key)].GetPersistentMethodName(0));

}


๋Š” ์ •์ƒ์ ์œผ๋กœ ๋‚˜์˜จ๋‹ค๋Š” ๊ฒ๋‹ˆ๋‹ค.


๋ถ„๋ช… ์ œ๊ฐ€ ๋„ฃ์–ด์ค€ ์˜ค๋ธŒ์ ํŠธ๋“ค์ด ํ™œ์„ฑํ™” ๋˜์žˆ๋Š”๋ฐ๋„ ๊ทธ๋ ‡์Šต๋‹ˆ๋‹ค.. ๋„์™€์ฃผ์‹ญ์‡ผ ํ˜•๋‹˜๋“ค

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์ด๋ฒคํŠธ ๋ฆฌ์ŠคํŠธ๋ฅผ ๊ฐ–๊ณ  ์žˆ๋Š” MonoBehavior ๊ฐ์ฒด๋ฅผ,ย DontDestroyOnLoad์ธ ๊ฐ์ฒด๊ฐ€ ์ฐธ์กฐํ•˜๊ณ  ์žˆ์—ˆ๋„ค์š”.

์ด๋Ÿฌ๋‹ˆ๊นŒ ์”ฌ์„ ๊ป๋‹ค๊ฐ€ ๋‘๋ฒˆ์งธ ์‹œ๋„ํ•  ๋•Œ๋ถ€ํ„ฐ๋Š” ์ง๋ ฌํ™”๋œ ๋ฐ์ดํ„ฐ๊ฐ€ ์• ๋งคํ•˜๊ฒŒ ๋‚จ์•„์„œ ์ด๋Ÿฐ ๊ฒฐ๊ณผ๊ฐ€ ๋‚˜์™”๋˜๊ฑฐ ๊ฐ™์Šต๋‹ˆ๋‹ค.