์•ˆ๋…•ํ•˜์„ธ์š”.


๋˜ ๊ฐ€๋ฒผ์šด ํŒ ํ•˜๋‚˜ ๋‚จ๊ธฐ๋Ÿฌ ์™”์Šต๋‹ˆ๋‹ค.


Androidํ˜น์€ ios๋ฅผ ํƒ€๊ฒŸ์œผ๋กœ ๋ชจ๋ฐ”์ผ ๋นŒ๋“œ ์‹œย 

์•ฑ ์šฉ๋Ÿ‰์„ ์ค„์ด๋Š” ๋ฐฉ๋ฒ•์„ ์•Œ๋ ค๋“œ๋ฆฌ๊ฒ ์Šต๋‹ˆ๋‹ค.


์ผ๋‹จ, ์•ฑ์˜ ์šฉ๋Ÿ‰์„ ์ค„์ด๊ธฐ ์œ„ํ•ด์„œ ์ œ์ผ ๋จผ์ € ํ•ด์•ผํ•  ๊ฒƒ์€

๋นŒ๋“œ์— ํฌํ•จ๋œ ์–ด์…‹๋“ค ์ค‘ ์–ด๋–ค ์–ด์…‹์ด ์šฉ๋Ÿ‰์„ ์–ผ๋งˆ๋‚˜ ์ฐจ์ง€ํ•˜๊ณ  ์žˆ๋Š”๊ฐ€๋ฅผ ์•Œ์•„์•ผํ•ฉ๋‹ˆ๋‹ค.



์ด๋ฅผ ํ™•์ธํ•  ์ˆ˜ ์žˆ๋Š” ๋ฐฉ๋ฒ•์€ ๋‹ค์Œ๊ณผ ๊ฐ™์Šต๋‹ˆ๋‹ค.

1. ์šฐ์„  mobileํ”Œ๋žซํผ์—์„œ ๋นŒ๋“œ๋ฅผ ํ•ฉ๋‹ˆ๋‹ค.

2.ย ย Console์˜ ...(๋”๋ณด๊ธฐ)์•„์ด์ฝ˜์„ ๋ˆŒ๋Ÿฌ Open Editor Log๋ฅผ ํ•ด์ค๋‹ˆ๋‹ค.

๋นŒ๋“œ ํ›„ Open Editor Log๋ฅผ ํ†ตํ•ด ๋นŒ๋“œ ๋กœ๊ทธ๋ฅผ ๋ณผ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

3. ์—ฌ๊ธฐ์— ctrl+f๋ฅผ ํ†ตํ•ด 'Build Report'๋ฅผ ๊ฒ€์ƒ‰ํ•ฉ๋‹ˆ๋‹ค.

๊ทธ๋Ÿผ ๋‹ค์Œ๊ณผ ๊ฐ™์ด ๋นŒ๋“œ์— ํฌํ•จ๋œ ํ•ญ๋ชฉ์— ๋Œ€ํ•œ ์šฉ๋Ÿ‰์„ ์•Œ๋ ค์ค๋‹ˆ๋‹ค.

Uncompressed usage by category (Percentages based on user generated assets only):

Texturesย  ย  ย  ย  ย  ย  ย  ย 1.2 gb 93.8%ย 

Meshesย  ย  ย  ย  ย  ย  ย  ย  ย 22.9 mb 1.7%ย 

Animationsย  ย  ย  ย  ย  ย  ย 2.7 mb 0.2%ย 

Soundsย  ย  ย  ย  ย  ย  ย  ย  ย 2.5 mb 0.2%ย 

Shadersย  ย  ย  ย  ย  ย  ย  ย  9.2 mb 0.7%ย 

Other Assetsย  ย  ย  ย  ย  ย 43.8 mb 3.2%ย 

Levelsย  ย  ย  ย  ย  ย  ย  ย  ย 0.0 kb 0.0%ย 

Scriptsย  ย  ย  ย  ย  ย  ย  ย  340.6 kb 0.0%ย 

Included DLLsย  ย  ย  ย  ย  0.0 kb 0.0%ย 

File headersย  ย  ย  ย  ย  ย 2.4 mb 0.2%ย 

Total User Assetsย  ย  ย  1.3 gb 100.0%ย 


์ดํ›„ย Used Assets and files from the Resources folder, sorted by uncompressed size:

๋ฌธ๊ตฌ ํ•˜๋‹จ์— ์žˆ๋Š” ๊ฐ ํŒŒ์ผ ๋ณ„ ์šฉ๋Ÿ‰์„ ๋ณด๊ณ  ๋ถˆํ•„์š”ํ•œ ํŒŒ์ผ์ด ํฌํ•จ๋˜์–ด ์žˆ์œผ๋ฉด ์ œ๊ฑฐํ•ด์ฃผ์‹œ๊ณ ,
ํ•„์š”์ด์ƒ์˜ ์šฉ๋Ÿ‰์„ ์ฐจ์ง€ํ•˜๊ณ  ์žˆ๋Š” ์˜ค๋””์˜ค, ํ…์Šค์ณ ํŒŒ์ผ๋“ฑ์˜ ์‚ฌ์ด์ฆˆ๋ฅผ ์ค„์ด๋Š” ์ž‘์—…์„ ํ•ด์ฃผ์‹œ๋ฉด ๋ฉ๋‹ˆ๋‹ค.

๋