๊ฐ•์˜ ๋ณด๊ณ  ๊ณต๋ถ€ํ•˜๊ณ  ์žˆ๋Š”๋ฐ ํƒ€์ผ ์ƒ์„ฑํ•˜๋Š” ๊ฒƒ์„ย 

ํƒ€์ผ ์Šคํฌ๋ฆฝํŠธ ๋”ฐ๋กœ ๋งŒ๋“ค์–ด ๋‘๊ณ  ํ•˜๋Š” ์ด์œ ๋ฅผ ์ž˜ ๋ชจ๋ฅด๊ฒ ์Œ.

Tile tile;

Instantiate(tile);


๊ทธ๋ƒฅ Prefab์œผ๋กœ ์˜ฎ๊ฒจ๋‘๊ณ 

GameObject tile;

Instantiate(tile);

๋กœ ๊ด€๋ฆฌํ•˜๋ฉด ๋” ํŽธํ• ๊ฒƒ ๊ฐ™์€๋ฐ.


ํ˜น์‹œ GameObject ๋ง๊ณ  ๋”ฐ๋กœ ํด๋ž˜์Šค๋ฅผ ๋งŒ๋“ค์–ด์„œ ์“ฐ๋ฉด ์ด์ต์ด ์žˆ๋Š”๊ฑฐ์ž„?