SceneManager.LoadSceneAsync("name").completed += OnSceneLoaded;


λ‘œλ“œ μ΄λ ‡κ²Œ ν•˜κΈ΄ν•˜λŠ”λ° μ§μž‘κ°€λŠ” λ°”κ°€ μžˆλŠ” μ‚¬λžŒ μžˆλ‚˜μš”



계속 λ»—λŠ”κ²ƒλ„ μ•„λ‹ˆκ³  가끔 λ»—μ–΄μ„œ κ³¨μΉ˜κ°€ μ•„ν””..