using UnityEngine;
using Photon.Pun;
using Photon.Realtime;
using TMPro;
using UnityEngine.UI;
using UnityEngine.SceneManagement;

public class GameManager : MonoBehaviourPunCallbacks


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계속 CurrentRoom, OnPLyaerEnteredRoom λ“± ν•¨μˆ˜λ“€μ΄ 였λ₯˜κ°€ λœ¨λ„€μš”

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ν˜Ήμ‹œ μΆ”κ°€ν•  것이 ν•„μš”ν• κΉŒμš”?