๋งˆ์ „์— ์ œ์ž‘ํ•˜๋˜๊ฑฐ ์•„๋Š” ์‚ฌ๋žŒ ๋ณด์—ฌ์ค„๋ ค๊ณ 


๋ชจ๋ฐ”์ผ ๋นŒ๋“œ์•ค๋Ÿฐํ•˜๋‹ค๊ฐ€ ์ด๋Ÿฐ ์—๋Ÿฌ๋ฅผ ๋ฐœ๊ฒฌํ–ˆ์–ด..(ํ‰์†Œ์—” ๊ทธ๋ƒฅ ํ”ผ์”จ ํ”Œ๋žซํผ์œผ๋กœ ํ•˜๋‹ค ์ด๋ฒˆ์— ์Šค์œ„์นญํ•ด๋ณธ๊ฑฐ...)


KeyNotFoundException: The given key was not present in the dictionary.
System.Collections.Generic.Dictionary`2[System.String,LitJson.JsonData].get_Item (System.String key) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:150)
LitJson.JsonData.get_Item (System.String prop_name)


๋ญ ํ‚ค๋ฅผ ๋ชป์ฐพ์•„์„œ ๊ทธ๋Ÿฌ๋Š”๊ฑฐ ๊ฐ™๊ธด ํ•ด


๊ฒ€์ƒ‰ํ•ด๋ณด๋‹ˆ๊นŒ ๋ฐ์ดํ„ฐ ์ €์žฅํ•˜๋Š”๊ฑฐ์— ","๊ฐ™์€๊ฒŒ ์ด์ƒํ•œ๋ฐ ๊ปด์„œ ๊ทธ๋Ÿฐ๊ฒฝ์šฐ๋„ ์žˆ๋‹ค๊ณ  ํ•˜๋”๋ผ๊ณ 


๊ทผ๋ฐ ์‹œ๋ฐœ ๋ฌธ์ œ๋Š” ํ”ผ์”จ์—์„œ๋Š” ์•„๋ฌด๋Ÿฐ ์ด์ƒ๋„ ์—†๊ณ  ์‹ฌ์ง€์–ด ์˜ˆ์ „์— ๋ชจ๋ฐ”์ผ์—์„œ ํ…Œ์ŠคํŠธ ํ• ๋•Œ์—๋Š” ์ž˜ ๋๋‹จ๋ง์•ผ


์ง€๊ธˆ๊นŒ์ง€ ๋ฌธ์ œ๊ฐ€ ๋˜๋Š” ๋ฐ์ดํ„ฐํŒŒ์ผ์€ ์†๋Œ„๊ฒƒ๋„ ์—†๊ณ 


๊ธฐ์กด ๋ฐ์ดํ„ฐ ํŒŒ์ผ์— ๋ฐ์ดํ„ฐ ์ถ”๊ฐ€๋งŒ ํ–ˆ์ง€(์‹ฌ์ง€์–ด ์ด ๋ฐ์ดํ„ฐ ํŒŒ์ผ์€ ์ž˜ ์ฝํžŒ๋‹ค.)


๋ฐ์ดํ„ฐ ํŒŒ์ผ์€ ํฌ๊ฒŒ 3๊ฐ€์ง€ ์ข…๋ฅ˜๋กœ 1๊ฐœ๋Š” ์–ธ์–ด ๋‹ค๋ฅธ ํ•˜๋‚˜๋Š” ์บ๋ฆญํ„ฐ, ์•„์ดํ…œ ๋“ฑ์˜ ๋ฐ์ดํ„ฐ ๋ณด๊ด€,


๋‹ค๋ฅธ ํ•˜๋‚˜๋Š” ์ถœํ˜ˆ๋””๋ฒ„ํ”„ ํ‹ฑ๋‹น ๋Ž€ ๋ช‡, ์–ด๋–ค ์˜ค๋ธŒ์ ํŠธ๋Š” ๋ช‡๋ ˆ๋ฒจ ๋งฅ์Šค ์ด๋Ÿฐ๊ฑฐ ๋ณด๊ด€์šฉ..


์ด๋ ‡๊ฒŒ ํฌ๊ฒŒ 3์ข…๋ฅ˜๋ฐ–์— ์—†๋Š”๋ฐ


์–ธ์–ดํŒŒ์ผ์€ ์ž˜๋งŒ ์ฝํžˆ๊ณ  ์•„์ดํ…œ ๋ฐ์ดํ„ฐ ํŒŒ์ผ ์ฝ์–ด์„œ(์—ฌ๊ธฐ์„œ ํ‚ค๋ฅผ ์ œ๋Œ€๋กœ ๋ชป์ฐพ๊ณ ) ๊ทธ๋Œ€๋กœ ํŒŒ์‹ฑํ•˜๋‹ค๊ฐ€ ์—๋Ÿฌ๊ฐ€ ๋ฐœ์ƒํ•ด


์ผ๋‹จ ์ด๊ฒŒ ์ฝ์–ด๋“ค์ด๋Š” ๋ถ€๋ถ„์ด์•ผ


๊ธฐํšŒ๋˜๋ฉด ํ”ผ์”จํŒ์œผ๋กœ๋„ ๋งŒ๋“ค๊ณ  ์‹ถ์–ด์„œ ํ”ผ์”จ๊ป๋„ ์กฐ๊ธˆ์”ฉ ๋„ฃ๊ณ  ์žˆ์–ด



#if UNITY_STANDALONE_WIN || UNITY_EDITOR
ย ย ย ย ย ย ย  json + @"/Data/ArmorData.json");
#endif
#if UNITY_ANDROID
ย ย ย ย ย ย ย  //json + @"/data/data/data/files/ArmorData.json");
ย ย ย ย ย ย ย  json + @"/ArmorData.json");
#endif


๋ฐฉ์–ด๊ตฌ ๋ฐ์ดํ„ฐ ์ฝ์–ด๋“ค์ด๊ณ 


์•„๋ž˜์ฒ˜๋Ÿผ ํŒŒ์‹ฑ์„ ํ•ด


๋””๋ฒ„๊น…์„ ํ•ด๋ดค์„๋•Œ์—๋Š”



ย ย ย ย ย ย ย  m_liArmor List<ArmorData>();
ย ย ย ย ย ย ย  m_liArmorData.Clear();

ย ย ย ย ย ย ย  ArmorData temp;

ย ย ย ย ย ย ย  for (int i = 0; i < jsondata.Count; i++)
ย ย ย ย ย ย ย  {
ย ย ย ย ย ย ย ย ย ย ย  temp = new ArmorData();

ย ย ย ย ย ย ย ย ย ย ย  temp.m_Codeย ย ย ย ย ย ย ย  = (ITEM_CODE)int.Parse(jsondata[i]["m_Code"].ToString());

ย ย ย ย ย ย ย ย ย ย ย  temp.m_Typeย ย ย ย ย ย ย ย  = int.Parse(jsondata[i]["m_Type"].ToString());
ย ย ย ย ย ย ย ย ย ย ย  temp.m_DropWhereย ย ย  = int.Parse(jsondata[i]["m_DropWhere"].ToString()); <<-- ์—ฌ๊ธฐ๊นŒ์ง€๋Š” ๋ฐ์ดํ„ฐ๊ฐ€ ์ž˜๋งŒ ๋“ค์–ด๊ฐ€

ย ย ย ย ย ย ย ย ย ย ย  temp.m_fDuraStackย ย  = int.Parse(jsondata[i]["m_fDuraStack"].ToString()); <<-- ๊ทผ๋ฐ ์—ฌ๊ธฐ์„œ ์—๋Ÿฌ๊ฐ€ ๋– ๋ฒ„๋ ค
ย ย ย ย ย ย ย ย ย ย ย  temp.m_fDurabilityย  = int.Parse(jsondata[i]["m_fDurability"].ToString());
ย ย ย ย ย ย ย ย ย ย ย  temp.m_fWeightย ย ย ย ย  = int.Parse(jsondata[i]["m_fWeight"].ToString());

ย ย ย ย ย ย ย ย ย ย ย  temp.m_nDefย ย ย ย ย ย ย ย  = int.Parse(jsondata[i]["m_nDef"].ToString());
ย ย ย ย ย ย ย ย ย ย ย  temp.m_nDropCountย ย  = int.Parse(jsondata[i]["m_nDropCount"].ToString());

ย ย ย ย ย ย ย ย ย ย ย  m_liArmorData.Add(temp);
ย ย ย ย ย ย ย  }

์˜คํžˆ๋ ค ์ด์ƒํ•œ ๊ฐ’์ด ๋“ค์–ด๊ฐ„๊ฑฐ ์•„๋‹Œ๊ฐ€? ํ•˜๊ณ  ๋ณด๋‹ˆ๊นŒ ๊ทธ๊ฑด ๋˜ ์•„๋‹ˆ๋”๋ผ???


๋ฌธ์ œ๊ฐ€ ๋˜๋Š” ๋ฐ์ดํ„ฐํŒŒ์ผ ๋‚ด์šฉ์ด์•ผ.

[{"m_Code":0,"m_fDuraStack":0,"m_DropWhere":712701,"m_Type":1,"m_fDurability":100,"m_fWeight":100,"m_nDropCount":1,"m_fDrop":30,"m_nDef":3},{"m_Code":1,"m_fDuraStack":0,"m_DropWhere":688256,"m_Type":1,"m_fDurability":100,"m_fWeight":200,"m_nDropCount":1,"m_fDrop":15,"m_nDef":5},{"m_Code":2,"m_fDuraStack":0,"m_DropWhere":688256,"m_Type":1,"m_fDurability":100,"m_fWeight":500,"m_nDropCount":1,"m_fDrop":1,"m_nDef":7}]


์ด ๋ฐ์ดํ„ฐํŒŒ์ผ์ด ์•„์ดํ…œ, ์œ ๋‹› ๋ฐ์ดํ„ฐํŒŒ์ผ์ค‘์— ๊ฐ€์žฅ ๋นจ๋ฆฌ ์ฝํ˜€์„œ ๋‹ค๋ฅธ ๋ฐ์ดํ„ฐ๋“ค์€ ๋ฌธ์ œ๊ฐ€ ์žˆ๋Š”์ง€๋Š” ๋ชจ๋ฅด๊ฒ ๋‹ค.


์ด๋Ÿฐ ๊ฒฝํ—˜ ์žˆ์—ˆ๋˜ ์  ์žˆ๋Š”์‚ฌ๋žŒ ์ข€ ๋„์™€์ค˜...