์œ ๋‹ˆํ‹ฐ ๋Ÿฐ์„ ์‚ฌ์šฉํ•ด์„œ ์œ ๋‹ˆํ‹ฐ ๋ฐฐ์šฐ๊ณ  ์žˆ๋Š”๋ฐ์š”, ํŠœํ† ๋ฆฌ์–ผ์ค‘ WebGL๋กœ ๋นŒ๋“œ ํ•˜๋Š”๊ฒŒ ์žˆ์–ด์„œ ์ง„ํ–‰์ค‘์ธ๋ฐ, ๋นŒ๋“œ ์ค‘ ์˜ค๋ฅ˜๊ฐ€ ๋– ์„œ ํ•ด๊ฒฐ ๋ฐฉ๋ฒ•์„ ์ฐพ์•„๋ดค๋Š”๋ฐ๋„


๋ฉฐ์น ์งธ ํ•ด๊ฒฐ์ด ์•ˆ ๋˜์„œ ์งˆ๋ฌธ๋“œ๋ ค์š”.



Exception: D:\starrail\2019.4.31f1\Editor\Data\il2cpp/build/deploy/net471/il2cpp.exe did not run properly!


Build completed with a result of 'Failed' in 34 seconds (33619 ms)

UnityEngine.GUIUtility:ProcessEvent (int,intptr)




UnityEditor.BuildPlayerWindow+BuildMethodException: 2 errors

ย  at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002bf] in <a259d3c004024353a2c217da97495055>:0ย 

ย  at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in <a259d3c004024353a2c217da97495055>:0ย 

UnityEngine.GUIUtility:ProcessEvent (int,intptr)


[Version and Build] Build failed! 00:00:33.6194614

UnityEngine.Debug:LogError (object)



๋นŒ๋“œ ์ €์žฅํ•˜๋Š” ํŒŒ์ผ๋„ ์˜์–ด๋กœ ํ•ด๋ดค๊ณ  if end ์ฝ”๋“œ๋„ ์ ์–ด๋ดค๋Š”๋ฐ ํ•ด๊ฒฐ์ด ์•ˆ๋˜๋„ค์š” ใ…œ ํ•ด๊ฒฐ๋ฒ• ์•„์‹œ๋Š”๋ถ„ ์žˆ์œผ์‹ค๊นŒ์š”?