์ž์‹ ์˜ค๋ธŒ์ ํŠธ๋Š” ๋ถ€๋ชจ ์›€์ง์ž„์„ ๋”ฐ๋ผ๊ฐ€์„œ ๋”ฐ๋กœ ํšŒ์ „๋„ ์„ค์ • ์•ˆ ํ•ด๋„ ๋˜๋Š”๊ฑธ๋กœ ์•Œ๊ณ  ์žˆ๋Š”๋ฐ์š”...


์—์…‹์Šคํ† ์–ด์—์„œ ๋‹ค์šด๋ฐ›์€ ๋ชจ๋ธ์„ ์ž์‹์œผ๋กœ ํ•ด์„œ ์ ์šฉํ–ˆ๋Š”๋ฐ, ์ด๋™ํ‚ค๋ฅผ ์ด์šฉํ•ด์„œ ์–ด๋А ๋ฐฉํ–ฅ์œผ๋กœ ์ด๋™ํ•ด๋„ rotation๊ฐ’์ด ๋ฐ”๋€Œ์งˆ ์•Š์Šต๋‹ˆ๋‹ค....


์‚ฌ์šฉํ•œ ๋ชจ๋ธ์€ ์•„๋ž˜ ๋งํฌ๊ณ ์š”

https://assetstore.unity.com/packages/3d/the-realtime-rascals-191779


๋ถ€๋ชจ ์˜ค๋ธŒ์ ํŠธ์— ์—ฐ๊ฒฐ์‹œํ‚จ ์Šคํฌ๋ฆฝํŠธ ๋‚ด ์ด๋™ ๋ฉ”์†Œ๋“œ๋„ ํ˜น์‹œ๋‚˜ ํ•ด์„œ ์˜ฌ๋ฆฝ๋‹ˆ๋‹ค...


ย  ย  void Move()ย  ย  // ํ”Œ๋ ˆ์ด์–ด ์ด๋™

https://assetstore.unity.com/packages/3d/the-realtime-rascals-191779

The Realtime Rascals | 3D | Unity Asset StoreElevate your workflow with The Realtime Rascals asset from Unity Technologies. Find this & other great 3D options on the Unity Asset Store.assetstore.unity.com



ย  ย  ย  ย  float horizontal = Input.GetAxisRaw("Horizontal");


ย  ย  ย  ย  Vector3 moveDirection = new Vector3(0, 0, -horizontal);

ย  ย  ย  ย  transform.Translate(moveDirection * moveSpeed * (wDown ? 0.1f : 1) * Time.deltaTime);

ย  ย  ย  ย  //transform.rotation = Quaternion.LookRotation(moveDirection); ->์ด๋ฐฉ๋ฒ• ์จ๋„ ์•ˆ๋จ

ย  ย  ย  ย  transform.Rotate(moveDirection * Time.deltaTime);ย  ย  ย  //์ด๋ฐฉ๋ฒ•๋„ ์•ˆ๋จ



ย  ย  }