foreach (Transform child in panel.transform)

{

Debug.Log(child.gameObject.name);

child.gameObject.GetComponent<Button>().onClick.AddListener(() =>

{

Debug.Log(child.gameObject.name);

});

}



์ฒซ๋ฒˆ์งธ ๋กœ๊ทธ๋Š” ์˜ค๋ธŒ์ ํŠธ ์ด๋ฆ„๋Œ€๋กœ (์˜ˆ๋ฅผ๋“ค์–ด 2 3 4 5 6) ์ด ์ฐํžˆ๋Š”๋ฐ

๋ฆฌ์Šค๋„ˆ๋“ฑ๋ก๋œ ์˜ค๋ธŒ์ ํŠธ ํด๋ฆญํ•ด๋ณด๋ฉด 4 5 6 6 6 ๋œธ


๋Œ€์ฒด ์™œ์ด๋Ÿฌ๋Š”๊ฑฐ๋ƒ gptํ•œํ…Œ๋ฌผ์–ด๋ดฃ๋”๋‹ˆ ์ง€์—ญ๋ณ€์ˆ˜ ํ• ๋‹นํ•ด์„œ ์“ฐ๋ผ๋Š”๋ฐ ๊ทธ๋ž˜๋„ ๊ณ„์†๋˜‘๊ฐ™์•„