https://github.com/Unity-Technologies/BuildReportInspector/tree/master/com.unity.build-report-inspector


μœ λ‹ˆν‹° λΉŒλ“œκ°€ κ°‘μžκΈ° κΈΈμ–΄μ‘Œμ„ λ•Œ, λΉŒλ“œλ‘œκ·Έλ₯Ό λ””ν…ŒμΌν•˜κ²Œ λ³Ό 수 μžˆλŠ” 툴이 μžˆλ‹€.


μ›λ¦¬λŠ” μœ λ‹ˆν‹°λŠ” λΉŒλ“œμ‹œ BuildReport 객체λ₯Ό μƒμ„±ν•˜λŠ”λ°, 이 객체가 Library/LastBuild.buildreport 에 μ €μž₯되게 λ˜μ–΄μžˆλ‹€.


이 ν”ŒλŸ¬κ·ΈμΈμ€ 이 buildreport 객체λ₯Ό λΆ„μ„ν•˜μ—¬ μ΄ν•΄ν•˜κΈ° μ‰½κ²Œ 보여쀀닀.



1eb2c534e6d719b57dbac2a658c12a3afc8bc1823869cd732c638d


μ–΄λ–€ 파일이 μ–Όλ§ˆλ§Œν•œ μ‚¬μ΄μ¦ˆλ₯Ό κ°€μ§€λŠ”μ§€


0fa8d92ae1e12ca37eac98a518d60403f15c3022b039c7c5d5c0


λ˜ν•œ λΉŒλ“œλ‹¨κ³„μ˜ μ–΄λ””μ—μ„œ μ‹œκ°„μ„ μ–Όλ§ˆλ‚˜ μ“°λŠ”μ§€ λ³Ό 수 μžˆλ‹€.



μ„€μΉ˜λ°©λ²•μ€ μœ λ‹ˆν‹° νŒ¨ν‚€μ§€ λ§€λ‹ˆμ €μ—μ„œ url μ„€μΉ˜λ°©λ²•μœΌλ‘œ com.unity.build-report-inspector



7ef3c028e2f206a26d81f6e14e83716c



λ‚΄ κ²½μš°μ—λŠ” μ΄μƒν•˜κ²Œλ„ splash screen 생성에 10λΆ„μ΄λ‚˜ μ†ŒλΉ„ν•˜λŠ” 쀑인데, 일단 μŠ€ν”Œλž˜μ‹œ 생성을 κΊΌλ²„λ¦¬λŠ” μ‹μœΌλ‘œ μž¬μ‹œλ„ 쀑이닀. (원인을 μ•Œκ²Œλ˜μ–΄ 기쁨)


18b3c42ff1de3da22ef784fc58c12a3af1dc47e1999a88207bf1e9

(이 μ΄λ―Έμ§€μ˜ ---build continuing : ... 은 λ‚΄κ°€ λΉŒλ“œ 슀크립 사이에 λΌμ›Œλ„£μ€ 것이라 이 ν”ŒλŸ¬κ·ΈμΈ κΈ°λŠ₯이 μ•„λ‹˜)



https://blog.unity.com/engine-platform/build-times-get-the-details

이

(이건 였래된 글이라 ν”ŒλŸ¬κ·ΈμΈ μ„€μΉ˜λ°©λ²•μ΄ λ°”λ€Œμ—ˆμŒ. μœ λ‹ˆν‹°κ°€ κ³΅μ‹μ μœΌλ‘œ μ§€μ›ν•˜λŠ” ν”ŒλŸ¬κ·ΈμΈμ΄ μ•„λ‹Œ μƒνƒœ. -유기됨-)




λ˜ν•œ, 2021 > 2022둜 μ—…κΈ€μ‹œ λΉŒλ“œνƒ€μž„μ΄ 2λ°° 이상 κ±Έλ¦¬λŠ” ν˜„μƒμ΄Β μžˆμ„ 수 μžˆλŠ”λ°, λ‹€μŒ 글을 μ°Έμ‘°ν•˜μž.


https://forum.unity.com/threads/unity-2022-2-1f1-build-takes-over-30-minutes-unity-2021-3-11f1-takes-3-minutes.1390633/