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์›๋ฌธ:A Data-Driven Approach for Video Game Playability Analysis Based on Playersโ€™ Reviews


๋ฌธ๋“ ๊ฐ‘์ž๊ธฐ ์ด๋Ÿฐ ์ƒ๊ฐ ๋“ค๋”๋ผ.

๋น„์ถ”์ฒœ์ด๋ผ๋Š”๊ฒŒ ๊ณผ์—ฐ ์œ ์ €๋“ค์€ ์–ด๋–ป๊ฒŒ ์ƒ๊ฐํ• ๊นŒ?

๊ทธ๋Ÿฌ๊ณ ๋ณด๋‹ˆ ์˜ˆ์ „์— ์ฝ์—ˆ๋˜๊ฑฐ ์ƒ๊ฐ๋‚˜์„œ ์ •๋ฆฌํ•ด๋ดค๋‹ค

์‹œ๊ฐ„ ์—†์œผ๋ฉด ๋งจ ๋ฐ‘์— ํ•œ ์ค„์š”์•ฝ์ด๋‚˜ ๋ด๋ผ.



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ํ”Œ๋ ˆ์ด์–ด์˜ ๋ฆฌ๋ทฐ๋ฅผ ํ†ตํ•ด์„œ ํ”Œ๋ ˆ์ด ๊ณผ์ •์—์„œ ๋А๋ผ๋Š” ์พŒ์ ํ•จ, ์žฌ๋ฏธ๋ฅผ ์–ด๋–ป๊ฒŒ ๋А๋ผ๋ƒ์— ๋Œ€ํ•œ ๋ฐ์ดํ„ฐ ๋งˆ์ด๋‹ ๋…ผ๋ฌธ์ž„

์—ฌ๊ธฐ์„œ ์ง€์นญํ•˜๋Š” 'playability'๋ผ๋Š” ๊ฒƒ์€

Playability has been widely acknowledged as the key concept reflecting the overall quality of a video game, in terms of its rules, mechanics, goals, and design within the process of design and analysis

๋น„๋””์˜ค ๊ฒŒ์ž„์˜ ํ€„๋ฆฌํ‹ฐ, ์ฆ‰ ํ’ˆ์งˆ์— ๋Œ€ํ•œ ํ•ต์‹ฌ ๊ฐœ๋…์ž„.

ํ•œ๊ตญ์–ด๋กœ ๋”ฑ ํ†ต์šฉ๋˜๋Š”๊ฒŒ ์—†์ง€๋งŒ, ์จ๋ณด์ž๋ฉด ํ”Œ๋ ˆ์ด์–ด์˜ ์พŒ์ ๋„ ์ •๋„๋ผ๊ณ  ํ•  ์ˆ˜ ์žˆ๊ฒ ๋‹ค

ํ•œ๊ตญ์—์„œ๋Š” ๋ณดํ†ต '๊ฒŒ์ž„์„ฑ' ์ด๋ผ๊ณ  ํ•˜๋Š” ๊ฒƒ์ž„. ์ข‹์€ ๊ฒŒ์ž„์€ ์ข‹์€ ๊ฒŒ์ž„์„ฑ์„ ๊ฐ€์กŒ๋‹ค.

๋ณดํ†ต ์ด๋Ÿฌํ•œ ๊ฒŒ์ž„์„ ํ‰๊ฐ€ํ• ๋•Œ ํœด๋ฆฌ์Šคํ‹ฑ ํ‰๊ฐ€๋ฐฉ๋ฒ•์„ ์“ฐ๋Š”๋ฐ, ์ด๋Š” ํ˜•์„ฑํ•œ ์ง‘๋‹จ์— ๋Œ€ํ•œ ํŽธํ–ฅ์„ฑ์„ ๋„๊ณ  ์žˆ์Œ.
(์ฌ๊ธˆ ์–ด๋ ต๊ฒŒ ๋งํ•˜์ž๋ฉด, ์ธ๋”” ๊ฒŒ์ž„ ๊ฐค์—์„œ ์ฃผ๋กœ ์ด์•ผ๊ธฐํ•˜๋Š” ๋ฐฉ๋ฒ•๋ก ์€ ํœด๋ฆฌ์Šคํ‹ฑ์— ์˜๊ฑฐํ•œ ๋ฐฉ๋ฒ•๋ก ์ด๋ฉฐ, ๊ฒฐ๊ตญ ํŽธํ–ฅ์„ฑ์„ ๋„๊ณ  ์žˆ๋‹ค๋ผ๋Š”๊ฑฐ์ง€)

๊ทธ๋ž˜์„œ ์ด ๋…ผ๋ฌธ์€ ํœด๋ฆฌ์Šคํ‹ฑ ํ‰๊ฐ€๋ณด๋‹ค๋Š” ์ „๋ฐ˜์ ์œผ๋กœ ํ”Œ๋ ˆ์ด ํƒ€์ž„์ด ๊ธด ์œ ์ €๊ฐ€ ์ค‘์‹ฌ์ด ๋œ ๋ฆฌ๋ทฐ์˜ ํ…์ŠคํŠธ ๋งˆ์ด๋‹์œผ๋กœ ํ‰๊ฐ€ํ•จ.
(๋ฌผ๋ก  ์ด๋ ‡๋‹ค๊ณ ํ•ด์„œ ํŽธํ–ฅ์„ฑ์ด ์™„์ „ํžˆ ์—†๋‹ค๊ณ  ํ•˜๊ธด ํž˜๋“ค์ง€)

ํœด๋ฆฌ์Šคํ‹ฑ ํ‰๊ฐ€ ๋ชจ๋ธ์€ ์†Œ์ˆ˜์˜ ์ „๋ฌธ๊ฐ€์ธ๋ฐ, ์ด ๊ฒฝ์šฐ๋Š” ๋‹ค์ˆ˜ ํ”Œ๋ ˆ์ด์–ด์˜ ์ง‘๋‹จ ์ง€์„ฑ์— ์˜๊ฑฐํ•œ๋‹ค๋Š” ์ฐจ์ด๊ฐ€ ์žˆ์ง€.

์ผ๋‹จ ์ด ๋…ผ๋ฌธ์—์„œ ์ฃผ์žฅํ•œ ๋ฐ”๋Œ€๋กœ

1. ๋น„๋””์˜ค ๊ฒŒ์ž„์‚ฐ์—…์˜ ๊ธ‰๊ฒฉํ•œ ๋ฐœ์ „์—๋„ ๋ถˆ๊ตฌํ•˜๊ณ , ๊ฒŒ์ž„ ํ’ˆ์งˆ๊ณผ ํ”Œ๋ ˆ์ด์–ด์˜ ์พŒ์ ๋„๋ฅผ ํ‰๊ฐ€ํ•˜๋Š” ๋ฐฉ๋ฒ•๋ก ์€ ์ˆ˜๊ฐ€ ์ ๊ณ , ์ œํ•œ์ ์ด๋‹ค.

๋ผ๊ณ  ์ฃผ์žฅํ•จ

๋ฌผ๋ก  ์ตœ๊ทผ์— ํœด๋ฆฌ์Šคํ‹ฑ ํ‰๊ฐ€ ์ค‘์—์„œ๋„ ๊ฒŒ์ž„ ์ „๋ฌธ๊ฐ€๋“ค์ด ๋งŒ๋“  285๊ฐœ ๋ฌธ์ œ๋ฅผ ๋ฐ”ํƒ•์œผ๋กœ ํ•œ ํ‰๊ฐ€์‹œํŠธ๊ฐ€ ์žˆ๊ธดํ•จ.

๋‹ค๋งŒ ๊ทธ๋Ÿผ์—๋„ ๋ถˆ๊ตฌํ•˜๊ณ , ๋ถ€์กฑํ•ด์„œ, ๊ฒฐ๊ตญ ์œ ์ € ํ‰๊ฐ€๋ฅผ ๋ฐ”ํƒ•์œผ๋กœ ๊ฒŒ์ž„์„ฑ์— ๋Œ€ํ•œ ํŒ๋‹จ ์ฒ™๋„๋ฅผ ๋ถ„์„ํ•˜๊ธฐ๋กœ ํ•œ ๊ฒŒ ์ด ๋…ผ๋ฌธ.

๋จธ์‹ ๋Ÿฐ๋‹ ์ž์—ฐ์–ด ์ฒ˜๋ฆฌ(NLP) ๋…ผ๋ฌธ์„ ๋ฐ”ํƒ•์œผ๋กœ ๋ชจ๋ฐ”์ผ ์•ฑ์˜ ์ธก๋ฉด์„ ํ‰๊ฐ€ํ•˜๋Š” ๊ฒƒ์ด ์ตœ๊ทผ์— ์ด๋Ÿฐ ๊ฒŒ์ž„ ์‚ฌ์ด์–ธ์Šค ์‘์šฉ๋…ผ๋ฌธ์ค‘์— ์ž์ฃผ ๋‚˜์˜ค๋Š”๋ฐ

์ด ๋…ผ๋ฌธ๋„ ๊ทธ๋Ÿฌํ•œ ๋…ผ๋ฌธ์˜ ๊ฐ€๋‹ฅ์—์„œ ๋‚˜์˜จ๋“ฏ

๋‹ค๋งŒ ์šฐ์„ ์ ์œผ๋กœ ์ด๋Ÿฌํ•œ ์•„๋งˆ์ถ”์–ด ์œ ์ € ๋ฆฌ๋ทฐ์˜ ๋ฌธ์ œ์ ์€ ๋‹ค์Œ๊ณผ ๊ฐ™์Œ.

1. ์•„๋งˆ์ถ”์–ด ๋ฆฌ๋ทฐ๋Š” ์ „๋ฌธ๊ฐ€ ๋ฆฌ๋ทฐ๋ณด๋‹ค ๋” ์–‘๊ทนํ™” ๋˜์žˆ๊ณ , ๋” ๊ฐ์ •์ ์ž„
ompared the expert and amateur game reviews on Metacritic and found amateur reviews are more polarized and have stronger sentiments than expert reviews

์˜ˆ์‹œ๋กœ ๋“ค์ž๋ฉด ๋ผ์˜ค์–ด2๋Š” ์ž˜๋งŒ๋“  ๊ฒŒ์ž„์ด์ง€๋งŒ, ์Šคํ† ๋ฆฌ ํ•˜๋‚˜ ์ข†๋ฐ•์•˜๋‹ค๊ณ  ์ฃฝ์–ด๋ผ ์กด๋‚˜๊ฒŒ ๊นŒ๋ฉด์„œ ์•„๋งˆ์ถ”์–ด ์ง‘๋‹จ์—์„œ๋Š” ์กด๋‚˜๊ฒŒ ๊นŒ์ž–์•„? ๊ทธ๋Ÿฐ ๊ฒฝํ–ฅ์„ฑ์ด ์žˆ๋‹ค๋Š”๊ฑฐ์ง€

์–ด์จŒ๊ฑด ๋ณธ๋ฌธ์—์„œ ์–ด๋–ค ํ”„๋ ˆ์ž„์›Œํฌ์™€ ํ”„๋กœ์„ธ์‹ฑ์„ ์ผ๋Š”์ง€ ๋‚˜์™€์žˆ๋Š”๋ฐ


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1. ์˜จ๋ผ์ธ ํ”Œ๋ ›ํผ์—์„œ ํ”Œ๋ ˆ์ด์–ด ๋ฆฌ๋ทฐ ์ˆ˜์ง‘, ๋ฆฌ๋ทฐ ๋ฐ์ดํ„ฐ๋ฅผ ๊ตฌ์กฐํ™”ํ•˜๊ณ , ์ „์ฒ˜๋ฆฌํ•จ


2. ๊ตฌ์กฐํ™”ํ•œ ๋ฐ์ดํ„ฐ ์ค‘์— ๊ฒŒ์ž„์„ฑ ํ‰๊ฐ€์— ๋„์›€์ด ๋˜์ง€ ์•Š๋Š” ๋ฆฌ๋ทฐ๋ฅผ ๊ฑธ๋Ÿฌ๋ƒ„


3. ๊ฒŒ์ž„์„ฑ ํ‰๊ฐ€์— ๋„์›€์ด ๋˜๋Š” ๋ฆฌ๋ทฐ๋ฅผ ๊ฐ€์ง€๊ณ , ๊ด€์ ์„ ๋ถ„๋ฅ˜ํ•จ. (์—ฌ๊ธฐ์„œ๋Š” 3๊ฐ€์ง€๋กœ ๋‚˜๋ˆ„๋Š”๋ฐ ๊ธฐ๋Šฅ,๊ฒŒ์ž„ ํ”Œ๋ ˆ์ด,์‚ฌ์šฉ์„ฑ)


4. ๊ด€์ ์— ์ •๋„๋ฅผ ์ •๋Ÿ‰ํ™”ํ•˜๊ณ , ์ธก๋Ÿ‰ํ™”ํ•จ.(์ฆ‰ 3๊ฐ€์ง€ ๊ด€์ ์œผ๋กœ ๋ถ„๋ฅ˜ํ•˜๊ณ , ๊ทธ ๊ด€์ ์— ๋”ฐ๋ผ ์ ์ˆ˜๋ฅผ ์คŒ)


5. ํ† ํ”ฝ์„ ์‹œ๊ฐํ™”ํ•˜๊ณ  ๊ฐ„๋‹จ ์š”์•ฝ


์ด๋ ‡๊ฒŒ ๋ฆฌ๋ทฐ๋ฅผ ์“ฐ๋Š”๋ฐ.


์—ฌ๊ธฐ์„œ 2๋ฒˆ์— ๊ฒŒ์ž„์„ฑ ํ‰๊ฐ€์— ๋„์›€์ด ๋˜์ง€ ์•Š๋Š” ๊ฒƒ์€


Non playablitiy informative๋ผ๊ณ  ํ•˜๋Š”๋ฐ, ์ด๊ฒƒ๋„ ์—ญ์‹œ ๋‹ค๋ฅธ ๋…ผ๋ฌธ์— ๊ธฐ์ค€์ด ์žˆ์ง€๋งŒ, ๋Œ€๊ฐ• ์š”์•ฝํ•˜๋ฉด


'์ด ๊ฐœ๋ฐœํŒ€์„ ์ง€์›ํ•˜๊ธธ ์ž˜ํ–ˆ๋‹ค'


'์ด ๊ฒŒ์ž„์€ ์ด์ œ ps4,xbox,steam์— ์žˆ๋‹ค' ๊ฐ™์€ ๋น„-๊ฒŒ์ž„์„ฑ ์ •๋ณด๋ฅผ ์ œ์™ธํ–ˆ๋‹ค๊ณ  ํ•จ




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์–ด์จŒ๊ฑด ๊ทธ๋Ÿฐ ์ •๋ณด๋ฅผ ๊ฑธ๋Ÿฌ๋ณด๋‹ˆ, ์ž์‹ ๋“ค์ด ์ธก์ •ํ•œ ๊ฒŒ์ž„์—์„œ๋Š” ์ด๋Ÿฐ ๊ฒฐ๊ณผ๊ฐ€ ๋‚˜์™”๋‹ค๊ณ  ํ•จ


์—ฌ๊ธฐ์„œ ์ถ”์ฒœ์ด ๋งŽ์€ ๋ฆฌ๋ทฐ๋“ฑ์— ๊ฐ€์ค‘์น˜๋ฅผ ์ฃผ๊ณ ,


๊ฐ€์žฅ ๊ธด ํ”Œ๋ ˆ์ด ์‹œ๊ฐ„์€ ์•ฝ 10,760์‹œ๊ฐ„, ๊ฐ€์žฅ ์งง์€ ์‹œ๊ฐ„์€ 1๋ถ„ ๋ฏธ๋งŒ

ํ‰๊ท  ํ”Œ๋ ˆ์ด ํƒ€์ž„์€ 96.53์‹œ๊ฐ„ ๊ฒŒ์ž„์ธ๋ฐ,


๊ฐ€์žฅ ๋งŽ์€ ์ถ”์ฒœ์ˆ˜์˜ ๋ฆฌ๋ทฐ๋Š” 12,236 ์ถ”์ฒœ์ด๊ณ , ๊ฐ€์žฅ ์ ์€ ์ถ”์ฒœ์ˆ˜๋Š” 0์ด๊ณ , ํ‰๊ท  ์ถ”์ฒœ์ˆ˜๋Š” 6.42๋ผ๊ณ  ํ•˜๋Š”๋ฐ,


์œ ์ €์˜ ํ”Œ๋ ˆ์ด ํƒ€์ž„๊ณผ ์ถ”์ฒœ์„ ๋ฐ›์€ ๋ฆฌ๋ทฐ์˜ ๊ฐ€์ค‘์น˜๋ฅผ ํ†ตํ•ด์„œ ๊ฒŒ์ž„์„ฑ์— ๋Œ€ํ•ด์„œ ์ ์ˆ˜๋ฅผ ์–ป์„ ์ˆ˜ ์žˆ๋‹ค๋ผ๋Š”๊ฒŒ ์ด ๋…ผ๋ฌธ์˜ ๋…ผ์ง€.


์ž, ๊ทธ๋Ÿผ ์žฅ๋Œ€ํ•œ ์†Œ๋ฆฌ๋ฅผ ๋“ค์—ˆ์œผ๋‹ˆ ๊ฒฐ๊ณผ๋Š” ๋ฌด์—‡์ผ๊นŒ.


์–ด์จŒ๊ฑด ๋Œ€๊ฐ•์˜ ๋ถ„์„๋ฐฉ๋ฒ•์„ ํ†ตํ•ด์„œ ์ž์‹ ๋“ค์˜ ๊ฒŒ์ž„์„ฑ ํ‰๊ฐ€๋ฅผ ๋ณด์—ฌ์ฃผ๋ฉด์„œ, ๊ฒฐ๊ณผ๋ฅผ ๋งํ•˜๊ธธ


๋ฆฌ๋ทฐ์˜ ๋Œ€๋ถ€๋ถ„์ด 61.2% ์ฆ‰ ๊ฒŒ์ž„์˜ ์ฒซ๋ฒˆ์งธ ์—…๋ฐ์ดํŠธ ์ „์—์„œ ์ž‘์„ฑ๋จ

On the other hand, as shown in Table 4, the majority (61.2%) of the reviews are given before the first update of the game. Thus, the playability of Release 1.0 likely has a greater influence on the overall score than that of the rest. Therefore, it is reasonable such unevenness is also taken into account.


์ฆ‰, ๋ฆด๋ฆฌ์Šค 1.0 ๋ฒ„์ „์ด ์ „์ฒด์ ์ˆ˜์— ๊ฐ€์žฅ ์˜ํ–ฅ์„ ๋ผ์นœ๋‹ค๋Š” ๊ฒƒ.


์ž, ์ด ๋…ผ๋ฌธ์„ ๋ฐ”ํƒ•์œผ๋กœ ๊ทธ๋ ‡๋‹ค๋ฉด ํ•ด์•ผํ•  ์ผ์„ ์•Œ๊ฒ ์ง€?


itch.io๋“ฑ๊ณผ ๊ฐ™์€ ๊ณณ์—์„œ ๋ฐ๋ชจ๋ฅผ ๊ฒŒ์‹œํ•˜๊ฑฐ๋‚˜ ์—ฌ๊ธฐ์—์„œ ์ผ์ง€ ์˜ฌ๋ฆฌ๋ฉด์„œ


๋น„์ถ”๋‚˜ ๋น„ํŒ์„ ํ†ตํ•œ ์˜ˆ๋ฐฉ์ฃผ์‚ฌ๋ฅผ ๋งž๊ณ ,


์–ด๋А์ •๋„ ๊ณ ์ณ์„œ ๋‚˜๊ฐ€์„œ 1.0๋ฒ„์ „์„ ๊ฒŒ์‹œํ•˜๋Š” ๊ฒƒ์ด ์ƒ๋Œ€์ ์œผ๋กœ ์žฅ๊ธฐ์ ์ธ ๊ฒŒ์ž„์„ฑ์— ๋Œ€ํ•œ ํ‰๊ฐ€์— ๋„์›€์ด ๋  ์ˆ˜ ์žˆ๋‹ค๋ผ๋Š” ๊ฒƒ.


๊ทธ๋Ÿผ 2๋งŒ