intentRenderer.transform.rotation = Quaternion.Euler(0f,0f,0f); ์ด๊ฑฐ๋ž‘

intentRenderer.transform.rotation = Quaternion.Euler(new Vector3(0f,0f,0f)); ์ด๊ฑฐ๋ž‘

intentRenderer.transform.rotation = Quaternion.Euler(Vector3.zero);


์ด๊ฑฐ ์„ธ๊ฐœ๊ฐ€ ์ „๋ถ€


๊ฐ๋„ -90, 0, 0 ์„ ๊ฐ€๋ฅดํ‚ค๋Š”๋ฐ

์™œ ๊ทธ๋Ÿฐ๊ฑฐ์ง€?

๋ฉ”์ธ ์นด๋ฉ”๋ผ์˜ ๊ฐ๋„๊ฐ€ 90, 0, 0 ์ธ๋ฐ ์ด๊ฑฐ๋ž‘ ์—ฐ๊ด€์ด ์žˆ๋‚˜??