Assertion failed on expression: 'm_LockCount == 0'

UnityEngine.GUIUtility:processEvent (int,intptr,bool&)


๋นŒ๋“œํ•˜๋Š”๋ฐ ์ด๋Ÿฐ ๊ฒฝ๊ณ ๋Š” ๋ญ˜ ์–ด์ฉŒ๋ผ๋Š” ๊ฒฝ๊ณ ์ธ์ง€ ์œ ํ‹ฐํ‹ฐ ๋‰ด๋น„๊ฐ€ ํ•˜๋ฃจ ์ข…์ผ ํ—ค๋ฉ”๊ณ  ์žˆ์Œ.


๋ญ๊ฐ€ ์ž˜๋ชป๋œ ๊ฒƒ์ž…๋‹ˆ๊นŒ?