๋ญ๋ณด๊ณ ์ฌ๋ผ๊ตฌ์ ...ย
์๋ง์กด์ editorial review์ ์กด๋ ์ฑ์์๊ฒ ์๋ค
Chapter 1: Creating the Foundation: History of Gameplay Mechanics
Chapter 2: Creating the Process: The Game's Design Path
Chapter 3: Creating the Core: The Game's Heart and Soul
Chapter 4: Creating the Characters: The Game's Inhabitants
Chapter 5: Creating the Options: Providing Breadth
Chapter 6: Creating the Connection: Providing Depth
Chapter 7: Creating Progression: Ramping the Player
Chapter 8: Creating Variety: Involving the Player
Chapter 9: Creating Cohesion: Putting it all Together
ในใ - dc App