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๋ญ๋ณด๊ณ  ์‚ฌ๋ผ๊ตฌ์š” ...ย 


์•„๋งˆ์กด์— editorial review์— ์กด๋‚˜ ์„ฑ์˜์—†๊ฒŒ ์žˆ๋„ค


Chapter 1: Creating the Foundation: History of Gameplay Mechanics

Chapter 2: Creating the Process: The Game's Design Path

Chapter 3: Creating the Core: The Game's Heart and Soul

Chapter 4: Creating the Characters: The Game's Inhabitants

Chapter 5: Creating the Options: Providing Breadth

Chapter 6: Creating the Connection: Providing Depth

Chapter 7: Creating Progression: Ramping the Player

Chapter 8: Creating Variety: Involving the Player

Chapter 9: Creating Cohesion: Putting it all Together