ํ•ด๋‹น ์ฝ”๋“œ๊ฐ€ ๋‹ด๊ธด ํŒŒ์ผ์ด ์—ด๋ ธ๋Š”๋ฐ, ์™œ ์•ˆ๋˜๋Š”์ง€ ๋ชจ๋ฅด๊ฒ ๋„ค

๋‹ค๋ฅธ ํ”Œ์ ๋งŒ๋“ค์–ด์„œ ํ™•์ธํ•ด๋ณด๋ฉด ์ด๋Ÿฐ์‹์œผ๋กœ ๋‚˜์˜ค๊ณ  ์ •์ƒ๋™์ž‘ํ•˜๋Š”๋ฐ


UnityEngine.Debug:Log (object) CardBattleManager:BattleInitialize () (at Assets/02.Scripts/Manager/CardBattle/CardBattleManager.cs:99) TurnManager:Start () (at Assets/02.Scripts/Manager/CardBattle/TurnManager.cs:33)ย 


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0x00007ff6ec97beed (Unity) StackWalker::GetCurrentCallstack

0x00007ff6ec982bc9 (Unity) StackWalker::ShowCallstack

0x00007ff6ed8f07d3 (Unity) GetStacktrace

0x00007ff6edf8708d (Unity) DebugStringToFile

0x00007ff6ebae5fa2 (Unity) DebugLogHandler_CUSTOM_Internal_Log

0x000002104fde080a (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)

0x000002104fde069b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])

0x000002104fde0e9e (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)

0x000002104fde0bfd (Mono JIT Code) UnityEngine.Debug:Log (object)

0x000002104fdcf92b (Mono JIT Code) [UserSettingsData.cs:24] UserSettingsData:LoadData ()ย 

0x000002104fdcf119 (Mono JIT Code) [UserDataManager.cs:42] UserDataManager:LoadUserData ()ย 

0x000002104fdcea93 (Mono JIT Code) [TitleManager.cs:30] TitleManager:Start ()ย 

0x00000211440a1ff8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)

0x00007ff9dee4fe24 (mono-2.0-bdwgc) [mini-runtime.c:3445] mono_jit_runtime_invokeย 

0x00007ff9ded8e764 (mono-2.0-bdwgc) [object.c:3066] do_runtime_invokeย 

0x00007ff9ded8e8fc (mono-2.0-bdwgc) [object.c:3113] mono_runtime_invokeย 

0x00007ff6ec8a06a4 (Unity) scripting_method_invoke

0x00007ff6ec89b224 (Unity) ScriptingInvocation::Invoke

0x00007ff6ec86f762 (Unity) MonoBehaviour::InvokeMethodOrCoroutineChecked

0x00007ff6ec86f89b (Unity) MonoBehaviour::InvokeMethodOrCoroutineChecked

0x00007ff6ec869ec2 (Unity) MonoBehaviour::DelayedStartCall

0x00007ff6ec367164 (Unity) DelayedCallManager::Update

0x00007ff6ec5771f9 (Unity) `InitPlayerLoopCallbacks'::`2'::EarlyUpdateScriptRunDelayedStartupFrameRegistrator::Forward

0x00007ff6ec55eafc (Unity) ExecutePlayerLoop

0x00007ff6ec55ebd3 (Unity) ExecutePlayerLoop

0x00007ff6ec564839 (Unity) PlayerLoop

0x00007ff6ed4acb99 (Unity) PlayerLoopController::UpdateScene

0x00007ff6ed498784 (Unity) PlayerLoopController::EnterPlayMode

0x00007ff6ed4a7c27 (Unity) PlayerLoopController::SetIsPlaying

0x00007ff6ed4ab02d (Unity) Application::TickTimer

0x00007ff6ed8f696a (Unity) MainMessageLoop

0x00007ff6ed8fb21b (Unity) WinMain

0x00007ff6eec8053e (Unity) __scrt_common_main_seh

0x00007ffa502853e0 (KERNEL32) BaseThreadInitThunk

0x00007ffa521e485b (ntdll) RtlUserThreadStart



์ด๋Ÿฐ์‹์œผ๋กœ ๋‚˜์˜ค๋„ค