private void OnControllerColliderHit(ControllerColliderHit hit)
{
if (hit.gameObject.CompareTag("FB_2"))
{
Debug.Log("FB_2๋ฟ์");
tpc.MoveSpeed = 6.0f; // FB_2์ ๋ฟ์ผ๋ฉด ์๋ 6
}
else if (hit.gameObject.CompareTag("FB_3"))
{
Debug.Log("FB_3๋ฟ์");
tpc.MoveSpeed = 2.0f; // FB_3๊ณผ ๋ฟ์ผ๋ฉด ์๋ 2
}
}
private void OnControllerColliderExit(ControllerColliderHit hit)
{
if (hit.gameObject.CompareTag("FB_2") || hit.gameObject.CompareTag("FB_3"))
{
Debug.Log("๋ฒ์ด๋จ");
tpc.MoveSpeed = originalSpeed; // ์๋ ์๋๋ก ๋ณต์
}
}
OnControllerColliderHit ๋ ์ ์๋์ด ๋๋๋ฐ
OnControllerColliderExit ๋ถ๋ถ์ด ์๋์ด ์๋๋๋ฐ ์ด๋กํ์ฃ ๋๋ฒ๊ทธ๋ก๊ทธ๋ ์๋ ์..
.์๋ ์์๊บผ ๋จ๋ฉด ์๋๋ ๋จ๋๊ฒ ๋ง๋๊ฑฐ ์๋๊ฐ์
์๋ ์ฌ๋์ด ์๋ฌด๋ ์๋ค๋