_instance = FindObjectOfType(typeof(GameManager)) as GameManager;


๋ญ ์ด๋Ÿฐ์‹์œผ๋กœ as ๋กœ ํƒ€์ž…์“ฐ๋Š”๊ฒŒ ๋ฌด์Šจ ๋ฌธ๋ฒ•์ž„? ๋ญ๋ผ๊ณ  ๋ถ€๋ฆ„?


๊ทธ๋ฆฌ๊ณ  ์–ธ์ œ์“ธ์ˆ˜์žˆ๋Š”๊ฑฐ?


c#๊ฑฐ์•ผ? c++๋„ ์žˆ๋Š”๊ฑฐ์•ผ?