transform.localScale = new Vector3(1, 1, 1);

μ΄κ±°λž‘

transform.position = new Vector3(0, 0, 0);

μš”κ±΄ 잘만 μ‹€ν–‰λ˜κ³  λ³€μˆ˜λ‘œ μ„ μ–Έν•˜λŠ”κ²ƒλ„ μž˜λ˜λŠ”λ°



transform.rotation = new Vector3(0, 0, 0);

μ™œ 이 λŒμ•„κ°€λŠ” κ±°λŠ” μ•ˆλœλ‹€κ³  ν•˜λŠ”κ±°μž„?

이셋 λΉ„μŠ·ν•œ μ• λ“€μ•„λ‹ˆμ•Ό?