window_get_width() ํ•จ์ˆ˜์™€

display_get_width() ํ•จ์ˆ˜๋Š”ย ๋ฌด์Šจ ์ฐจ์ด๊ฐ€ ์žˆ๋Š”๊ฑฐ์•ผ?


๋‘˜๋‹ค ๊ฒŒ์ž„ํ™”๋ฉด์˜ย ๊ฐ€๋กœย ๊ธธ์ด๋ฅผ ํ”ฝ์…€ ๊ฐ’์œผ๋กœ ๋ฐ˜ํ™˜ํ•˜๋˜๋ฐ,ย 

๋ฌด์Šจ ์ฐจ์ด๊ฐ€ ์žˆ์œผ๋‹ˆ๊นŒ ํ•จ์ˆ˜๊ฐ€ ๋‘๊ฐœ๋กœ ๋ถ„๋ฆฌ๋˜์–ด ์žˆ๋Š”๊ฑฐ์ž–์•„


๊ฒœ๋ฉ”2 ๋„์›€๋ง ์ผœ์„œย ์ฝ์–ด๋ณด๋‹ˆ๊นŒย (Scripting -> GML_Reference -> Cameras And Display -> Display)

sometimes it's not enough to get information about the game window and views only, and you really need to know things about the display itself.

(๊ฐ€๋”์”ฉ ๊ฒŒ์ž„ ์œˆ๋„์šฐ์™€ ๋ทฐ์— ๋Œ€ํ•œย ์ •๋ณด๋งŒย ์–ป๋Š” ๊ฒƒ์€ ์ถฉ๋ถ„ํ•˜์ง€ ์•Š์œผ๋ฏ€๋กœ, ๋””์Šคํ”Œ๋ ˆ์ด ์ž์ฒด์— ๋Œ€ํ•ด์„œ ์•Œ์•„์•ผ ํ•  ๋•Œ๋„ ์žˆ๋‹ค.)

์ด๋ ‡๊ฒŒ ๋งํ•˜๋˜๋ฐ..


window_get_width() ํ•จ์ˆ˜์™€ย display_get_width() ํ•จ์ˆ˜๋Š” ์–ธ์ œ ๋‹ค๋ฅธ ๊ฑฐ์•ผ?